summaryrefslogtreecommitdiff
path: root/tests/glsl/sascha-willems/texturearray/instancing.frag
blob: b0e293e34f2a9547a07a703987abcdafcfd96e83 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
//TEST:COMPARE_GLSL:
#version 450

#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable

layout (binding = 1) uniform sampler2DArray samplerArray;

layout (location = 0) in vec3 inUV;

layout (location = 0) out vec4 outFragColor;

void main() 
{
	outFragColor = texture(samplerArray, inUV);
}