summaryrefslogtreecommitdiff
path: root/tests/glsl/sascha-willems/deferred/debug.vert
blob: de1b380f66bf95b016543d40472ef0d8476507fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#version 450
//TEST:COMPARE_GLSL:

#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable

layout (location = 0) in vec3 inPos;
layout (location = 1) in vec2 inUV;
layout (location = 3) in vec3 inNormal;

layout (binding = 0) uniform UBO 
{
	mat4 projection;
	mat4 model;
} ubo;

layout (location = 0) out vec3 outUV;

out gl_PerVertex
{
	vec4 gl_Position;
};

void main() 
{
	outUV = vec3(inUV.st, inNormal.z);
	gl_Position = ubo.projection * ubo.model * vec4(inPos.xyz, 1.0);
}