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// uav-write.slang
//TEST:SIMPLE:
// Just confirming that code that writes to a UAV will type-check.
RWTexture2D<float4> gOutput;
float4 test(uint2 coord, float4 value)
{
// read
value = value + gOutput[coord];
// write
gOutput[coord] = value;
// read-modify-write
gOutput[coord] += value;
return value;
}
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