blob: 4c6de94a9eb750870e43521d8d185f6632e1cb36 (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
//TEST:SIMPLE(filecheck=CHECK):-target spirv
// CHECK: OpEntryPoint
struct Foo{ float4 v; }
[shader("vertex")]
float4 vert(in Foo in, in Foo o) : SV_Position
{
return in.v;
}
|