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//DISABLE_TEST:SIMPLE:-target hlsl -entry computeMain -profile cs_6_2
/*
The following works, but *requires* the rotateLeft free function to work around the swizzle issue (seen in explicit-specialization.slang).
*/
RWStructuredBuffer<int> outputBuffer;
interface IRotatable
{
This rotateLeft();
};
extension int : IRotatable
{
This rotateLeft() { const uint u = this; return This((u << 1) | (u >> 31)); }
};
extension uint : IRotatable
{
This rotateLeft() { let u = this; return This((u << 1) | (u >> 31)); }
};
T rotateLeft<T : IRotatable>(T a) { return a.rotateLeft(); }
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
let v = rotateLeft(tid) + rotateLeft((int)tid);
outputBuffer[tid] = v;
}
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