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// variable-redeclaration.slang
//DIAGNOSTIC_TEST:SIMPLE:
// This test confirms that the compiler produces
// suitable diagnostics when variables are redeclared
// in a given scope.
// Global variables, including shader parameters
static int gA;
static Texture2D gA;
// Local variables
int testLocalRedeclaration(int x)
{
int y = x;
int y = x;
}
int testLocalShadowing(int x)
{
int y = x;
{
// Because this declaration is in an inner
// scope it should shadow the existing `y`
// rather than conflcit with it.
//
// TODO: It would be reasonable for the
// compiler to warn on this sort of code.
//
int y = x;
}
}
// Structure fields
// Note: more diagnostics will be reported here because of the constructor synthesis
struct S
{
int f;
float f;
}
// Function parameter list
int testParameterRedeclaration(
int size,
float size)
{
return size;
}
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