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//TEST:SIMPLE(filecheck=CHK): -target spirv -entry computeMain
struct TangentSpace
{
static const float3 localNormal = {0, 1, 0};
float4x4 tangentTransform;
float3 geometryNormal;
__init(in float3 normal, in float3 inRay)
{
// Should not warn here
tangentTransform = getMatrix(normal, inRay);
geometryNormal = localNormal;
}
float4x4 getMatrix(in float3 normal, in float3 inRay)
{
return float4x4(0.0f);
}
}
//CHK-NOT: warning 41020
//CHK-NOT: warning 41021
[Shader("compute")]
[NumThreads(4, 1, 1)]
void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
}
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