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// mismatching-types.slang
//DIAGNOSTIC_TEST:SIMPLE:-target hlsl
Texture1D<float> tex;
struct GenericOuter<T>
{
struct GenericInner<Q>
{
T val;
};
struct NonGenericInner
{
T val;
};
GenericInner<T> g;
NonGenericInner ng;
};
struct NonGenericOuter
{
struct GenericInner<T>
{
T val;
struct ReallyNested
{
T val;
};
ReallyNested n;
};
GenericInner<int> i;
GenericInner<float> f;
};
[shader("compute")]
[numthreads(1, 1, 1)]
void main(uint3 dispatchThreadID : SV_DispatchThreadID)
{
GenericOuter<int> a;
GenericOuter<float> b;
NonGenericOuter c;
NonGenericOuter.GenericInner<int> d;
// expected an expression of type 'GenericOuter<int>', got 'int'
a = 0;
// expected an expression of type 'GenericOuter<int>.GenericInner<int>', got 'int'
// explicit conversion from 'int' to 'GenericOuter<int>.GenericInner<int>' is possible
a.g = 0;
// expected an expression of type 'GenericOuter<int>.NonGenericInner', got 'int'
// explicit conversion from 'int' to 'GenericOuter<int>.GenericInner<int>' is possible
a.ng = 0;
// expected an expression of type 'GenericOuter<int>.GenericInner<int>', got 'GenericOuter<float>.GenericInner<float>'
a.g = b.g;
// expected an expression of type 'GenericOuter<int>.NonGenericInner', got 'GenericOuter<float>.NonGenericInner'
a.ng = b.ng;
// expected an expression of type 'NonGenericOuter.GenericInner<int>', got 'int'
// explicit conversion from 'int' to 'GenericInner<int>' is possible
c.i = 0;
// expected an expression of type 'NonGenericOuter.GenericInner<int>', got 'NonGenericOuter.GenericInner<float>'
c.i = c.f;
// expected an expression of type 'NonGenericOuter.GenericInner<int>.ReallyNested', got 'int'
// explicit conversion from 'int' to 'GenericInner<int>.ReallyNested' is possible
c.i.n = 0;
// OK
c.i.n.val = 0;
// OK
d.val = 0;
// OK
c.i = d;
// expected an expression of type 'Texture1D<int>', got 'Texture1D<float>'
Texture1D<int> t1 = tex;
// expected an expression of type 'Texture2D<float>', got 'Texture1D<float>'
Texture2D<float> t2 = tex;
}
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