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//DISABLE_TEST:SIMPLE: -profile ps_5_0 -entry main -target c //Texture2D t; //SamplerState s; float4 main(float2 uv) : SV_Target { float4 result = 1; result.x += uv.x; result.y += uv.y; result.z -= uv.x; result.w -= uv.y; return result; }