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//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj
// Only testing the dimensions available in CUDA via txq:
// - txq.width.b32
// - txq.height.b32
// - txq.depth.b32
//TEST_INPUT: Texture1D(size=4, content = one):name cudaT1D
Texture1D<float> cudaT1D;
//TEST_INPUT: Texture2D(size=8, content = one):name cudaT2D
Texture2D<float> cudaT2D;
//TEST_INPUT: Texture3D(size=2, content = one):name cudaT3D
Texture3D<float> cudaT3D;
//TEST_INPUT: TextureCube(size=16, content = one):name cudaTCube
TextureCube<float> cudaTCube;
//TEST_INPUT: Texture2D(size=4, content = one, arrayLength=3):name cudaT2DArray
Texture2DArray<float> cudaT2DArray;
//TEST_INPUT: TextureCube(size=16, content = one, arrayLength=1):name cudaTCubeArray
TextureCubeArray<float> cudaTCubeArray;
//TEST_INPUT: ubuffer(data=[0 0 0 0 0 0 0], stride=4):out,name cudaOutputBuffer
RWStructuredBuffer<uint> cudaOutputBuffer;
[numthreads(7, 1, 1)]
void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
int idx = dispatchThreadID.x;
uint width = 0;
uint height = 0;
uint depth = 0;
switch (idx)
{
case 0:
{
// Test 1D texture width
cudaT1D.GetDimensions(width);
cudaOutputBuffer[idx] = width;
break;
}
case 1:
{
// Test 2D texture width and height
cudaT2D.GetDimensions(width, height);
cudaOutputBuffer[idx] = ((0xff & width) << 8) | (0xff & height);
break;
}
case 2:
{
// Test 3D texture width, height and depth
cudaT3D.GetDimensions(width, height, depth);
cudaOutputBuffer[idx] = ((0xff & width) << 16) | ((0xff & height) << 8) | (0xff & depth);
break;
}
case 3:
{
// Test Cube texture width and height
cudaTCube.GetDimensions(width, height);
cudaOutputBuffer[idx] = ((0xff & width) << 8) | (0xff & height);
break;
}
case 4:
{
// Test 2D array texture width and height
// Note: We don't test array size since txq.array_size is not implemented
cudaT2DArray.GetDimensions(width, height, depth);
cudaOutputBuffer[idx] = ((0xff & width) << 8) | (0xff & height);
break;
}
case 5:
{
// Test Cube array texture width and height
// Note: We don't test array size since txq.array_size is not implemented
cudaTCubeArray.GetDimensions(width, height, depth);
cudaOutputBuffer[idx] = ((0xff & width) << 8) | (0xff & height);
break;
}
case 6:
{
// Reserved for future use
cudaOutputBuffer[idx] = 0;
break;
}
}
}
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