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//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cuda -shaderobj
//TEST(compute):COMPARE_COMPUTE:-vk -shaderobj
//TEST(compute):COMPARE_COMPUTE:-shaderobj
//TEST(compute):COMPARE_COMPUTE:-slang -shaderobj -mtl -render-features argument-buffer-tier-2
//TEST(compute):COMPARE_COMPUTE:-wgpu
// Ensure that Slang `ParameterBlock` type is lowered
// to HLSL in the fashion that we expect.
struct P
{
RWStructuredBuffer<int> buffer;
};
//TEST_INPUT: set block0 = new{ out ubuffer(data=[0 0 0 0], stride=4) }
ParameterBlock<P> block0;
//TEST_INPUT: set block1 = new{ ubuffer(data=[0 1 2 3], stride=4) }
ParameterBlock<P> block1;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
int inVal = block1.buffer[tid];
int outVal = inVal;
block0.buffer[tid] = outVal;
}
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