blob: 8f99e1bd740fcd4c386a14db9ab80061b4c6948d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
//TEST(compute):COMPARE_COMPUTE:-vk -compute -profile cs_6_2 -render-features half
//Disable on Dx12 for now - because writing to structured buffer produces unexpected results
//TEST(compute):COMPARE_COMPUTE:-dx12 -compute -use-dxil -profile cs_6_2 -render-features half
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=16):dxbinding(0),glbinding(0),out
struct Thing
{
uint pos;
float radius;
half4 color;
};
RWStructuredBuffer<Thing> outputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
float v = float(tid);
float base = v* 4.0f;
Thing thing;
thing.pos = tid;
thing.color = half4(base, base + 1.0f, base + 2.0f, base + 3.0f);
thing.radius = v;
outputBuffer[tid] = thing;
}
|