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// default-initializer.slang
// Confirm that a type with a default initializer gets
// default-initialized where appropriate.
//TEST(compute):COMPARE_COMPUTE: -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
struct Stuff
{
int value;
__init()
{
value = 16;
}
}
int test(int value)
{
Stuff s;
return value * s.value + value;
}
//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
int inVal = outputBuffer[tid];
int outVal = test(inVal);
outputBuffer[tid] = outVal;
}
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