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result code = 0
standard error = {
}
standard output = {
// Module Version 10000
// Generated by (magic number): 80007
// Id's are bound by 30

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint GLCompute 4  "main" 17
                              ExecutionMode 4 LocalSize 4 4 1
                              Source GLSL 450
                              SourceExtension  "GL_EXT_samplerless_texture_functions"
                              SourceExtension  "GL_GOOGLE_cpp_style_line_directive"
                              Name 4  "main"
                              Name 9  "_S1"
                              Name 12  "tex_0"
                              Name 17  "gl_WorkGroupID"
                              Decorate 12(tex_0) DescriptorSet 0
                              Decorate 12(tex_0) Binding 0
                              Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
                              Decorate 29 BuiltIn WorkgroupSize
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Function 7(fvec4)
              10:             TypeImage 6(float) 2D multi-sampled sampled format:Unknown
              11:             TypePointer UniformConstant 10
       12(tex_0):     11(ptr) Variable UniformConstant
              14:             TypeInt 32 0
              15:             TypeVector 14(int) 3
              16:             TypePointer Input 15(ivec3)
17(gl_WorkGroupID):     16(ptr) Variable Input
              18:             TypeVector 14(int) 2
              21:             TypeInt 32 1
              22:             TypeVector 21(int) 2
              24:     21(int) Constant 0
              27:     14(int) Constant 4
              28:     14(int) Constant 1
              29:   15(ivec3) ConstantComposite 27 27 28
         4(main):           2 Function None 3
               5:             Label
          9(_S1):      8(ptr) Variable Function
              13:          10 Load 12(tex_0)
              19:   15(ivec3) Load 17(gl_WorkGroupID)
              20:   18(ivec2) VectorShuffle 19 19 0 1
              23:   22(ivec2) Bitcast 20
              25:    7(fvec4) ImageFetch 13 23 Sample 24
                              Store 9(_S1) 25
                              Return
                              FunctionEnd
}