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//TEST(compute,vulkan):COMPARE_COMPUTE_EX:-vk -slang -compute -shaderobj
//TEST_INPUT:ubuffer(data=[9 9 9 9], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
static const uint kConstant = 5;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
float x = 1.0;
switch(kConstant)
{
case 5:
int tid = int(dispatchThreadID.x);
outputBuffer[tid] = 0;
break;
case 1:
ddx(x); // this should trigger glslang error if it doesn't get eliminated by sccp.
break;
default:
ddy(x); // this should trigger glslang error if it doesn't get eliminated by sccp.
break;
}
}
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