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// multiple-attributes-without-comma.slang
// Test that `,` is not need between attributes
//TEST:SIMPLE(filecheck=CHECK):-target glsl -entry main -stage fragment -line-directive-mode none
//CHECK: layout(location = 0, index = 1)
struct FragmentOutput
{
[[vk::location(0)]]
float4 a : SV_Target0;
[[vk::location(0) vk::index(1)]]
float4 b : SV_Target1;
}
[shader("fragment")]
FragmentOutput main(float4 v : V)
{
FragmentOutput f = {};
f.a = v;
f.b = v;
return f;
}
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