blob: 3083dd4d75f9b6ae48387f1b4b9dd978c15395c9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
//TEST:REFLECTION:-target glsl -profile ps_4_0 -entry main -fvk-t-shift 5 all -fvk-t-shift 7 2 -fvk-s-shift -3 0 -fvk-u-shift 0 all -fvk-u-shift 1 2 -fvk-b-shift 1 0
struct Data
{
float a;
int b;
};
Texture2D t : register(t0);
SamplerState s : register(s4);
ConstantBuffer<Data> c : register(b2);
Texture2D t2 : register(t0, space2);
RWStructuredBuffer<Data> u : register(u11);
RWStructuredBuffer<int> u2 : register(u3, space2);
float4 main() : SV_TARGET
{
return float4(1, 1, 1, 0) * c.a;
}
|