summaryrefslogtreecommitdiffstats
path: root/source/slangc/main.cpp
blob: a97c3868596d2fa6a3f312b456521c77dfded36f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
// main.cpp

#define SLANG_DYNAMIC
#include "../slang.h"

#include "core/slang-io.h"

using namespace Slang;

#include <assert.h>

// Try to read an argument for a command-line option.

static void diagnosticCallback(
    char const* message,
    void*       /*userData*/)
{
    fputs(message, stderr);
    fflush(stderr);
}

#ifdef _WIN32
#define MAIN slangc_main
#else
#define MAIN main
#endif

int MAIN(int argc, char** argv)
{
    // Parse any command-line options

    SlangSession* session = spCreateSession(nullptr);
    SlangCompileRequest* compileRequest = spCreateCompileRequest(session);

    char const* appName = "slangc";
    if(argc > 0) appName = argv[0];

    int err = spProcessCommandLineArguments(compileRequest, &argv[1], argc - 1);
    if( err )
    {
        // TODO: print usage message
        exit(1);
    }

    spSetDiagnosticCallback(
        compileRequest,
        &diagnosticCallback,
        nullptr);

    // Invoke the compiler

#ifndef _DEBUG
    try
#endif
    {
        // Run the compiler (this will produce any diagnostics through
        // our callback above).
        int result = spCompile(compileRequest);
        if( result != 0 )
        {
            // If the compilation failed, then get out of here...
            exit(-1);
        }

        // Now dump the output from the compilation to stdout.
        //
        // TODO: Need a way to control where output goes so that
        // we can actually use the standalone compiler as something
        // more than a testing tool.
        //

        int translationUnitCount = spGetTranslationUnitCount(compileRequest);
        for(int tt = 0; tt < translationUnitCount; ++tt)
        {
            auto output = spGetTranslationUnitSource(compileRequest, tt);
            fputs(output, stdout);
        }
        fflush(stdout);

        // Now that we are done, clean up after ourselves

        spDestroyCompileRequest(compileRequest);
        spDestroySession(session);
    }
#ifndef _DEBUG
    catch (Exception & e)
    {
        printf("internal compiler error: %S\n", e.Message.ToWString().begin());
        return 1;
    }
#endif

    return 0;
}

#ifdef _WIN32
int wmain(int argc, wchar_t** argv)
{
    int result = 0;

    {
        // Conver the wide-character Unicode arguments to UTF-8,
        // since that is what Slang expects on the API side.

        List<String> args;
        for(int ii = 0; ii < argc; ++ii)
        {
            args.Add(String::FromWString(argv[ii]));
        }
        List<char const*> argBuffers;
        for(int ii = 0; ii < argc; ++ii)
        {
            argBuffers.Add(args[ii].Buffer());
        }

        result = MAIN(argc, (char**) &argBuffers[0]);
    }

#ifdef _MSC_VER
    _CrtDumpMemoryLeaks();
#endif

    return result;
}
#endif