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// type-defs.h
// Syntax class definitions for types.
// The type of a reference to an overloaded name
SYNTAX_CLASS(OverloadGroupType, ExpressionType)
RAW(
public:
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// The type of an initializer-list expression (before it has
// been coerced to some other type)
SYNTAX_CLASS(InitializerListType, ExpressionType)
RAW(
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// The type of an expression that was erroneous
SYNTAX_CLASS(ErrorType, ExpressionType)
RAW(
public:
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// A type that takes the form of a reference to some declaration
SYNTAX_CLASS(DeclRefType, ExpressionType)
DECL_FIELD(DeclRef<Decl>, declRef)
RAW(
virtual String ToString() override;
virtual RefPtr<Val> SubstituteImpl(Substitutions* subst, int* ioDiff) override;
static DeclRefType* Create(DeclRef<Decl> declRef);
DeclRefType()
{}
DeclRefType(DeclRef<Decl> declRef)
: declRef(declRef)
{}
protected:
virtual int GetHashCode() override;
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
)
END_SYNTAX_CLASS()
// Base class for types that can be used in arithmetic expressions
ABSTRACT_SYNTAX_CLASS(ArithmeticExpressionType, DeclRefType)
RAW(
virtual BasicExpressionType* GetScalarType() = 0;
)
END_SYNTAX_CLASS()
SYNTAX_CLASS(BasicExpressionType, ArithmeticExpressionType)
FIELD(BaseType, BaseType)
RAW(
BasicExpressionType()
{
BaseType = Slang::BaseType::Int;
}
BasicExpressionType(Slang::BaseType baseType)
{
BaseType = baseType;
}
virtual Slang::String ToString() override;
protected:
virtual BasicExpressionType* GetScalarType() override;
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
)
END_SYNTAX_CLASS()
SYNTAX_CLASS(TextureTypeBase, DeclRefType)
// The type that results from fetching an element from this texture
SYNTAX_FIELD(RefPtr<ExpressionType>, elementType)
// Bits representing the kind of texture type we are looking at
// (e.g., `Texture2DMS` vs. `TextureCubeArray`)
RAW(typedef uint16_t Flavor;)
FIELD(Flavor, flavor)
RAW(
enum
{
// Mask for the overall "shape" of the texture
ShapeMask = SLANG_RESOURCE_BASE_SHAPE_MASK,
// Flag for whether the shape has "array-ness"
ArrayFlag = SLANG_TEXTURE_ARRAY_FLAG,
// Whether or not the texture stores multiple samples per pixel
MultisampleFlag = SLANG_TEXTURE_MULTISAMPLE_FLAG,
// Whether or not this is a shadow texture
//
// TODO(tfoley): is this even meaningful/used?
// ShadowFlag = 0x80,
};
enum Shape : uint8_t
{
Shape1D = SLANG_TEXTURE_1D,
Shape2D = SLANG_TEXTURE_2D,
Shape3D = SLANG_TEXTURE_3D,
ShapeCube = SLANG_TEXTURE_CUBE,
ShapeBuffer = SLANG_TEXTURE_BUFFER,
Shape1DArray = Shape1D | ArrayFlag,
Shape2DArray = Shape2D | ArrayFlag,
// No Shape3DArray
ShapeCubeArray = ShapeCube | ArrayFlag,
};
Shape GetBaseShape() const { return Shape(flavor & ShapeMask); }
bool isArray() const { return (flavor & ArrayFlag) != 0; }
bool isMultisample() const { return (flavor & MultisampleFlag) != 0; }
// bool isShadow() const { return (flavor & ShadowFlag) != 0; }
SlangResourceShape getShape() const { return flavor & 0xFF; }
SlangResourceAccess getAccess() const { return (flavor >> 8) & 0xFF; }
TextureTypeBase()
{}
TextureTypeBase(
Flavor flavor,
RefPtr<ExpressionType> elementType)
: elementType(elementType)
, flavor(flavor)
{}
)
END_SYNTAX_CLASS()
SYNTAX_CLASS(TextureType, TextureTypeBase)
RAW(
TextureType()
{}
TextureType(
Flavor flavor,
RefPtr<ExpressionType> elementType)
: TextureTypeBase(flavor, elementType)
{}
)
END_SYNTAX_CLASS()
// This is a base type for texture/sampler pairs,
// as they exist in, e.g., GLSL
SYNTAX_CLASS(TextureSamplerType, TextureTypeBase)
RAW(
TextureSamplerType()
{}
TextureSamplerType(
Flavor flavor,
RefPtr<ExpressionType> elementType)
: TextureTypeBase(flavor, elementType)
{}
)
END_SYNTAX_CLASS()
// This is a base type for `image*` types, as they exist in GLSL
SYNTAX_CLASS(GLSLImageType, TextureTypeBase)
RAW(
GLSLImageType()
{}
GLSLImageType(
Flavor flavor,
RefPtr<ExpressionType> elementType)
: TextureTypeBase(flavor, elementType)
{}
)
END_SYNTAX_CLASS()
SYNTAX_CLASS(SamplerStateType, DeclRefType)
// What flavor of sampler state is this
RAW(enum class Flavor : uint8_t
{
SamplerState,
SamplerComparisonState,
};)
FIELD(Flavor, flavor)
END_SYNTAX_CLASS()
// Other cases of generic types known to the compiler
SYNTAX_CLASS(BuiltinGenericType, DeclRefType)
SYNTAX_FIELD(RefPtr<ExpressionType>, elementType)
END_SYNTAX_CLASS()
// Types that behave like pointers, in that they can be
// dereferenced (implicitly) to access members defined
// in the element type.
SIMPLE_SYNTAX_CLASS(PointerLikeType, BuiltinGenericType)
// Generic types used in existing Slang code
// TODO(tfoley): check that these are actually working right...
SIMPLE_SYNTAX_CLASS(PatchType, PointerLikeType)
SIMPLE_SYNTAX_CLASS(StorageBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(UniformBufferType, PointerLikeType)
SIMPLE_SYNTAX_CLASS(PackedBufferType, BuiltinGenericType)
// HLSL buffer-type resources
SIMPLE_SYNTAX_CLASS(HLSLBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(HLSLRWBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(HLSLStructuredBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(HLSLRWStructuredBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(UntypedBufferResourceType, DeclRefType)
SIMPLE_SYNTAX_CLASS(HLSLByteAddressBufferType, UntypedBufferResourceType)
SIMPLE_SYNTAX_CLASS(HLSLRWByteAddressBufferType, UntypedBufferResourceType)
SIMPLE_SYNTAX_CLASS(HLSLAppendStructuredBufferType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(HLSLConsumeStructuredBufferType, BuiltinGenericType)
SYNTAX_CLASS(HLSLPatchType, DeclRefType)
RAW(
ExpressionType* getElementType();
IntVal* getElementCount();
)
END_SYNTAX_CLASS()
SIMPLE_SYNTAX_CLASS(HLSLInputPatchType, HLSLPatchType)
SIMPLE_SYNTAX_CLASS(HLSLOutputPatchType, HLSLPatchType)
// HLSL geometry shader output stream types
SIMPLE_SYNTAX_CLASS(HLSLStreamOutputType, BuiltinGenericType)
SIMPLE_SYNTAX_CLASS(HLSLPointStreamType, HLSLStreamOutputType)
SIMPLE_SYNTAX_CLASS(HLSLLineStreamType, HLSLStreamOutputType)
SIMPLE_SYNTAX_CLASS(HLSLTriangleStreamType, HLSLStreamOutputType)
//
SIMPLE_SYNTAX_CLASS(GLSLInputAttachmentType, DeclRefType)
// Base class for types used when desugaring parameter block
// declarations, includeing HLSL `cbuffer` or GLSL `uniform` blocks.
SIMPLE_SYNTAX_CLASS(ParameterBlockType, PointerLikeType)
SIMPLE_SYNTAX_CLASS(UniformParameterBlockType, ParameterBlockType)
SIMPLE_SYNTAX_CLASS(VaryingParameterBlockType, ParameterBlockType)
// Type for HLSL `cbuffer` declarations, and `ConstantBuffer<T>`
// ALso used for GLSL `uniform` blocks.
SIMPLE_SYNTAX_CLASS(ConstantBufferType, UniformParameterBlockType)
// Type for HLSL `tbuffer` declarations, and `TextureBuffer<T>`
SIMPLE_SYNTAX_CLASS(TextureBufferType, UniformParameterBlockType)
// Type for GLSL `in` and `out` blocks
SIMPLE_SYNTAX_CLASS(GLSLInputParameterBlockType, VaryingParameterBlockType)
SIMPLE_SYNTAX_CLASS(GLSLOutputParameterBlockType, VaryingParameterBlockType)
// Type for GLLSL `buffer` blocks
SIMPLE_SYNTAX_CLASS(GLSLShaderStorageBufferType, UniformParameterBlockType)
SYNTAX_CLASS(ArrayExpressionType, ExpressionType)
SYNTAX_FIELD(RefPtr<ExpressionType>, BaseType)
SYNTAX_FIELD(RefPtr<IntVal>, ArrayLength)
RAW(
virtual Slang::String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// The "type" of an expression that resolves to a type.
// For example, in the expression `float(2)` the sub-expression,
// `float` would have the type `TypeType(float)`.
SYNTAX_CLASS(TypeType, ExpressionType)
// The type that this is the type of...
SYNTAX_FIELD(RefPtr<ExpressionType>, type)
RAW(
public:
TypeType()
{}
TypeType(RefPtr<ExpressionType> type)
: type(type)
{}
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// A vector type, e.g., `vector<T,N>`
SYNTAX_CLASS(VectorExpressionType, ArithmeticExpressionType)
// The type of vector elements.
// As an invariant, this should be a basic type or an alias.
SYNTAX_FIELD(RefPtr<ExpressionType>, elementType)
// The number of elements
SYNTAX_FIELD(RefPtr<IntVal>, elementCount)
RAW(
virtual String ToString() override;
protected:
virtual BasicExpressionType* GetScalarType() override;
)
END_SYNTAX_CLASS()
// A matrix type, e.g., `matrix<T,R,C>`
SYNTAX_CLASS(MatrixExpressionType, ArithmeticExpressionType)
RAW(
ExpressionType* getElementType();
IntVal* getRowCount();
IntVal* getColumnCount();
virtual String ToString() override;
protected:
virtual BasicExpressionType* GetScalarType() override;
)
END_SYNTAX_CLASS()
// A type alias of some kind (e.g., via `typedef`)
SYNTAX_CLASS(NamedExpressionType, ExpressionType)
DECL_FIELD(DeclRef<TypeDefDecl>, declRef)
RAW(
NamedExpressionType()
{}
NamedExpressionType(DeclRef<TypeDefDecl> declRef)
: declRef(declRef)
{}
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// Function types are currently used for references to symbols that name
// either ordinary functions, or "component functions."
// We do not directly store a representation of the type, and instead
// use a reference to the symbol to stand in for its logical type
SYNTAX_CLASS(FuncType, ExpressionType)
DECL_FIELD(DeclRef<CallableDecl>, declRef)
RAW(
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual ExpressionType* CreateCanonicalType() override;
virtual int GetHashCode() override;
)
END_SYNTAX_CLASS()
// The "type" of an expression that names a generic declaration.
SYNTAX_CLASS(GenericDeclRefType, ExpressionType)
DECL_FIELD(DeclRef<GenericDecl>, declRef)
RAW(
GenericDeclRefType()
{}
GenericDeclRefType(DeclRef<GenericDecl> declRef)
: declRef(declRef)
{}
DeclRef<GenericDecl> const& GetDeclRef() const { return declRef; }
virtual String ToString() override;
protected:
virtual bool EqualsImpl(ExpressionType * type) override;
virtual int GetHashCode() override;
virtual ExpressionType* CreateCanonicalType() override;
)
END_SYNTAX_CLASS()
|