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|
#ifndef RASTER_RENDERER_SYNTAX_H
#define RASTER_RENDERER_SYNTAX_H
#include "../core/basic.h"
#include "ir.h"
#include "lexer.h"
#include "profile.h"
#include "../../slang.h"
#include <assert.h>
namespace Slang
{
struct IRValue;
class Name;
class Session;
class Substitutions;
class SyntaxVisitor;
class FuncDecl;
class Layout;
struct IExprVisitor;
struct IDeclVisitor;
struct IModifierVisitor;
struct IStmtVisitor;
struct ITypeVisitor;
struct IValVisitor;
class Parser;
class SyntaxNode;
typedef RefPtr<RefObject> (*SyntaxParseCallback)(Parser* parser, void* userData);
typedef unsigned int ConversionCost;
enum : ConversionCost
{
// No conversion at all
kConversionCost_None = 0,
// Conversions based on explicit sub-typing relationships are the cheapest
//
// TODO(tfoley): We will eventually need a discipline for ranking
// when two up-casts are comparable.
kConversionCost_CastToInterface = 50,
// Conversion that is lossless and keeps the "kind" of the value the same
kConversionCost_RankPromotion = 100,
// Conversions that are lossless, but change "kind"
kConversionCost_UnsignedToSignedPromotion = 200,
// Conversion from signed->unsigned integer of same or greater size
kConversionCost_SignedToUnsignedConversion = 300,
// Cost of converting an integer to a floating-point type
kConversionCost_IntegerToFloatConversion = 400,
// Default case (usable for user-defined conversions)
kConversionCost_Default = 500,
// Catch-all for conversions that should be discouraged
// (i.e., that really shouldn't be made implicitly)
//
// TODO: make these conversions not be allowed implicitly in "Slang mode"
kConversionCost_GeneralConversion = 900,
// This is the cost of an explicit conversion, which should
// not actually be performed.
kConversionCost_Explicit = 90000,
// Additional conversion cost to add when promoting from a scalar to
// a vector (this will be added to the cost, if any, of converting
// the element type of the vector)
kConversionCost_ScalarToVector = 1,
};
// TODO(tfoley): We should ditch this enumeration
// and just use the IR opcodes that represent these
// types directly. The one major complication there
// is that the order of the enum values currently
// matters, since it determines promotion rank.
// We either need to keep that restriction, or
// look up promotion rank by some other means.
//
enum class BaseType
{
// Note(tfoley): These are ordered in terms of promotion rank, so be vareful when messing with this
Void = 0,
Bool,
Int,
UInt,
UInt64,
Half,
Float,
Double,
};
// Forward-declare all syntax classes
#define SYNTAX_CLASS(NAME, BASE, ...) class NAME;
#include "object-meta-begin.h"
#include "syntax-defs.h"
#include "object-meta-end.h"
// Helper type for pairing up a name and the location where it appeared
struct NameLoc
{
Name* name;
SourceLoc loc;
NameLoc()
: name(nullptr)
{}
explicit NameLoc(Name* name)
: name(name)
{}
NameLoc(Name* name, SourceLoc loc)
: name(name)
, loc(loc)
{}
NameLoc(Token const& token)
: name(token.getNameOrNull())
, loc(token.getLoc())
{}
};
// Helper class for iterating over a list of heap-allocated modifiers
struct ModifierList
{
struct Iterator
{
Modifier* current;
Modifier* operator*()
{
return current;
}
void operator++();
#if 0
{
current = current->next.Ptr();
}
#endif
bool operator!=(Iterator other)
{
return current != other.current;
};
Iterator()
: current(nullptr)
{}
Iterator(Modifier* modifier)
: current(modifier)
{}
};
ModifierList()
: modifiers(nullptr)
{}
ModifierList(Modifier* modifiers)
: modifiers(modifiers)
{}
Iterator begin() { return Iterator(modifiers); }
Iterator end() { return Iterator(nullptr); }
Modifier* modifiers;
};
// Helper class for iterating over heap-allocated modifiers
// of a specific type.
template<typename T>
struct FilteredModifierList
{
struct Iterator
{
Modifier* current;
T* operator*()
{
return (T*)current;
}
void operator++();
#if 0
{
current = Adjust(current->next.Ptr());
}
#endif
bool operator!=(Iterator other)
{
return current != other.current;
};
Iterator()
: current(nullptr)
{}
Iterator(Modifier* modifier)
: current(modifier)
{}
};
FilteredModifierList()
: modifiers(nullptr)
{}
FilteredModifierList(Modifier* modifiers)
: modifiers(Adjust(modifiers))
{}
Iterator begin() { return Iterator(modifiers); }
Iterator end() { return Iterator(nullptr); }
static Modifier* Adjust(Modifier* modifier);
#if 0
{
Modifier* m = modifier;
for (;;)
{
if (!m) return m;
if (dynamic_cast<T*>(m)) return m;
m = m->next.Ptr();
}
}
#endif
Modifier* modifiers;
};
// A set of modifiers attached to a syntax node
struct Modifiers
{
// The first modifier in the linked list of heap-allocated modifiers
RefPtr<Modifier> first;
template<typename T>
FilteredModifierList<T> getModifiersOfType() { return FilteredModifierList<T>(first.Ptr()); }
// Find the first modifier of a given type, or return `nullptr` if none is found.
template<typename T>
T* findModifier()
{
return *getModifiersOfType<T>().begin();
}
template<typename T>
bool hasModifier() { return findModifier<T>() != nullptr; }
FilteredModifierList<Modifier>::Iterator begin() { return FilteredModifierList<Modifier>::Iterator(first.Ptr()); }
FilteredModifierList<Modifier>::Iterator end() { return FilteredModifierList<Modifier>::Iterator(nullptr); }
};
class NamedExpressionType;
class GenericDecl;
class ContainerDecl;
// Try to extract a simple integer value from an `IntVal`.
// This fill assert-fail if the object doesn't represent a literal value.
IntegerLiteralValue GetIntVal(RefPtr<IntVal> val);
// Represents how much checking has been applied to a declaration.
enum class DeclCheckState : uint8_t
{
// The declaration has been parsed, but not checked
Unchecked,
// We are in the process of checking the declaration "header"
// (those parts of the declaration needed in order to
// reference it)
CheckingHeader,
// We are done checking the declaration header.
CheckedHeader,
// We have checked the declaration fully.
Checked,
};
void addModifier(
RefPtr<ModifiableSyntaxNode> syntax,
RefPtr<Modifier> modifier);
struct QualType
{
RefPtr<Type> type;
bool IsLeftValue;
QualType()
: IsLeftValue(false)
{}
QualType(Type* type)
: type(type)
, IsLeftValue(false)
{}
Type* Ptr() { return type.Ptr(); }
operator RefPtr<Type>() { return type; }
RefPtr<Type> operator->() { return type; }
};
// A reference to a class of syntax node, that can be
// used to create instances on the fly
struct SyntaxClassBase
{
typedef void* (*CreateFunc)();
// Run-time type representation for syntax nodes
struct ClassInfo
{
// Textual class name, for debugging
char const* name;
// Base class for runtime queries
ClassInfo const* baseClass;
// Callback to use when creating instances
CreateFunc createFunc;
};
SyntaxClassBase()
{}
SyntaxClassBase(ClassInfo const* classInfo)
: classInfo(classInfo)
{}
void* createInstanceImpl() const
{
auto ci = classInfo;
if (!ci) return nullptr;
auto cf = ci->createFunc;
if (!cf) return nullptr;
return cf();
}
bool isSubClassOfImpl(SyntaxClassBase const& super) const;
ClassInfo const* classInfo = nullptr;
template<typename T>
struct Impl
{
static void* createFunc();
static const ClassInfo kClassInfo;
};
};
template<typename T>
struct SyntaxClass : SyntaxClassBase
{
SyntaxClass()
{}
template <typename U>
SyntaxClass(SyntaxClass<U> const& other,
typename EnableIf<IsConvertible<T*, U*>::Value, void>::type* = 0)
: SyntaxClassBase(other.classInfo)
{
}
T* createInstance() const
{
return (T*)createInstanceImpl();
}
static SyntaxClass<T> getClass()
{
SyntaxClass<T> result;
result.classInfo = &SyntaxClass::Impl<T>::kClassInfo;
return result;
}
template<typename U>
bool isSubClassOf(SyntaxClass<U> super)
{
return isSubClassOfImpl(super);
}
template<typename U>
bool isSubClassOf()
{
return isSubClassOf(SyntaxClass<U>::getClass());
}
};
template<typename T>
SyntaxClass<T> getClass()
{
return SyntaxClass<T>::getClass();
}
// A reference to a declaration, which may include
// substitutions for generic parameters.
struct DeclRefBase
{
typedef Decl DeclType;
// The underlying declaration
Decl* decl = nullptr;
Decl* getDecl() const { return decl; }
// Optionally, a chain of substititions to perform
RefPtr<Substitutions> substitutions;
DeclRefBase()
{}
DeclRefBase(Decl* decl, RefPtr<Substitutions> substitutions)
: decl(decl)
, substitutions(substitutions)
{}
// Apply substitutions to a type or ddeclaration
RefPtr<Type> Substitute(RefPtr<Type> type) const;
DeclRefBase Substitute(DeclRefBase declRef) const;
// Apply substitutions to an expression
RefPtr<Expr> Substitute(RefPtr<Expr> expr) const;
// Apply substitutions to this declaration reference
DeclRefBase SubstituteImpl(Substitutions* subst, int* ioDiff);
// Check if this is an equivalent declaration reference to another
bool Equals(DeclRefBase const& declRef) const;
bool operator == (const DeclRefBase& other) const
{
return Equals(other);
}
// Convenience accessors for common properties of declarations
Name* GetName() const;
DeclRefBase GetParent() const;
int GetHashCode() const;
// Debugging:
String toString() const;
};
template<typename T>
struct DeclRef : DeclRefBase
{
typedef T DeclType;
DeclRef()
{}
DeclRef(T* decl, RefPtr<Substitutions> substitutions)
: DeclRefBase(decl, substitutions)
{}
template <typename U>
DeclRef(DeclRef<U> const& other,
typename EnableIf<IsConvertible<T*, U*>::Value, void>::type* = 0)
: DeclRefBase(other.decl, other.substitutions)
{
}
// "dynamic cast" to a more specific declaration reference type
template<typename U>
DeclRef<U> As() const
{
DeclRef<U> result;
result.decl = dynamic_cast<U*>(decl);
result.substitutions = substitutions;
return result;
}
T* getDecl() const
{
return (T*)decl;
}
operator T*() const
{
return getDecl();
}
//
static DeclRef<T> unsafeInit(DeclRefBase const& declRef)
{
return DeclRef<T>((T*) declRef.decl, declRef.substitutions);
}
RefPtr<Type> Substitute(RefPtr<Type> type) const
{
return DeclRefBase::Substitute(type);
}
RefPtr<Expr> Substitute(RefPtr<Expr> expr) const
{
return DeclRefBase::Substitute(expr);
}
// Apply substitutions to a type or ddeclaration
template<typename U>
DeclRef<U> Substitute(DeclRef<U> declRef) const
{
return DeclRef<U>::unsafeInit(DeclRefBase::Substitute(declRef));
}
// Apply substitutions to this declaration reference
DeclRef<T> SubstituteImpl(Substitutions* subst, int* ioDiff)
{
return DeclRef<T>::unsafeInit(DeclRefBase::SubstituteImpl(subst, ioDiff));
}
DeclRef<ContainerDecl> GetParent() const
{
return DeclRef<ContainerDecl>::unsafeInit(DeclRefBase::GetParent());
}
};
template<typename T>
inline DeclRef<T> makeDeclRef(T* decl)
{
return DeclRef<T>(decl, nullptr);
}
template<typename T>
struct FilteredMemberList
{
typedef RefPtr<Decl> Element;
FilteredMemberList()
: mBegin(NULL)
, mEnd(NULL)
{}
explicit FilteredMemberList(
List<Element> const& list)
: mBegin(Adjust(list.begin(), list.end()))
, mEnd(list.end())
{}
struct Iterator
{
Element* mCursor;
Element* mEnd;
bool operator!=(Iterator const& other)
{
return mCursor != other.mCursor;
}
void operator++()
{
mCursor = Adjust(mCursor + 1, mEnd);
}
RefPtr<T>& operator*()
{
return *(RefPtr<T>*)mCursor;
}
};
Iterator begin()
{
Iterator iter = { mBegin, mEnd };
return iter;
}
Iterator end()
{
Iterator iter = { mEnd, mEnd };
return iter;
}
static Element* Adjust(Element* cursor, Element* end)
{
while (cursor != end)
{
if ((*cursor).As<T>())
return cursor;
cursor++;
}
return cursor;
}
// TODO(tfoley): It is ugly to have these.
// We should probably fix the call sites instead.
RefPtr<T>& First() { return *begin(); }
UInt Count()
{
UInt count = 0;
for (auto iter : (*this))
{
(void)iter;
count++;
}
return count;
}
List<RefPtr<T>> ToArray()
{
List<RefPtr<T>> result;
for (auto element : (*this))
{
result.Add(element);
}
return result;
}
Element* mBegin;
Element* mEnd;
};
struct TransparentMemberInfo
{
// The declaration of the transparent member
Decl* decl;
};
template<typename T>
struct FilteredMemberRefList
{
List<RefPtr<Decl>> const& decls;
RefPtr<Substitutions> substitutions;
FilteredMemberRefList(
List<RefPtr<Decl>> const& decls,
RefPtr<Substitutions> substitutions)
: decls(decls)
, substitutions(substitutions)
{}
int Count() const
{
int count = 0;
for (auto d : *this)
count++;
return count;
}
List<DeclRef<T>> ToArray() const
{
List<DeclRef<T>> result;
for (auto d : *this)
result.Add(d);
return result;
}
struct Iterator
{
FilteredMemberRefList const* list;
RefPtr<Decl>* ptr;
RefPtr<Decl>* end;
Iterator() : list(nullptr), ptr(nullptr) {}
Iterator(
FilteredMemberRefList const* list,
RefPtr<Decl>* ptr,
RefPtr<Decl>* end)
: list(list)
, ptr(ptr)
, end(end)
{}
bool operator!=(Iterator other)
{
return ptr != other.ptr;
}
void operator++()
{
ptr = list->Adjust(ptr + 1, end);
}
DeclRef<T> operator*()
{
return DeclRef<T>((T*) ptr->Ptr(), list->substitutions);
}
};
Iterator begin() const { return Iterator(this, Adjust(decls.begin(), decls.end()), decls.end()); }
Iterator end() const { return Iterator(this, decls.end(), decls.end()); }
RefPtr<Decl>* Adjust(RefPtr<Decl>* ptr, RefPtr<Decl>* end) const
{
while (ptr != end)
{
DeclRef<Decl> declRef(ptr->Ptr(), substitutions);
if (declRef.As<T>())
return ptr;
ptr++;
}
return end;
}
};
//
// type Expressions
//
// A "type expression" is a term that we expect to resolve to a type during checking.
// We store both the original syntax and the resolved type here.
struct TypeExp
{
TypeExp() {}
TypeExp(TypeExp const& other)
: exp(other.exp)
, type(other.type)
{}
explicit TypeExp(RefPtr<Expr> exp)
: exp(exp)
{}
TypeExp(RefPtr<Expr> exp, RefPtr<Type> type)
: exp(exp)
, type(type)
{}
RefPtr<Expr> exp;
RefPtr<Type> type;
bool Equals(Type* other);
#if 0
{
return type->Equals(other);
}
#endif
bool Equals(RefPtr<Type> other);
#if 0
{
return type->Equals(other.Ptr());
}
#endif
Type* Ptr() { return type.Ptr(); }
operator Type*()
{
return type;
}
Type* operator->() { return Ptr(); }
TypeExp Accept(SyntaxVisitor* visitor);
};
struct Scope : public RefObject
{
// The parent of this scope (where lookup should go if nothing is found locally)
RefPtr<Scope> parent;
// The next sibling of this scope (a peer for lookup)
RefPtr<Scope> nextSibling;
// The container to use for lookup
//
// Note(tfoley): This is kept as an unowned pointer
// so that a scope can't keep parts of the AST alive,
// but the opposite it allowed.
ContainerDecl* containerDecl;
};
// Masks to be applied when lookup up declarations
enum class LookupMask : uint8_t
{
type = 0x1,
Function = 0x2,
Value = 0x4,
All = type | Function | Value,
};
// Represents one item found during lookup
struct LookupResultItem
{
// Sometimes lookup finds an item, but there were additional
// "hops" taken to reach it. We need to remember these steps
// so that if/when we consturct a full expression we generate
// appropriate AST nodes for all the steps.
//
// We build up a list of these "breadcrumbs" while doing
// lookup, and store them alongside each item found.
//
// As an example, suppose we have an HLSL `cbuffer` declaration:
//
// cbuffer C { float4 f; }
//
// This is syntax sugar for a global-scope variable of
// type `ConstantBuffer<T>` where `T` is a `struct` containing
// all the members:
//
// struct Anon0 { float4 f; };
// __transparent ConstantBuffer<Anon0> anon1;
//
// The `__transparent` modifier there captures the fact that
// when somebody writes `f` in their code, they expect it to
// "see through" the `cbuffer` declaration (or the global variable,
// in this case) and find the member inside.
//
// But when the user writes `f` we can't just create a simple
// `VarExpr` that refers directly to that field, because that
// doesn't actually reflect the required steps in a way that
// code generation can use.
//
// Instead we need to construct an expression like `(*anon1).f`,
// where there is are two additional steps in the process:
//
// 1. We needed to dereference the pointer-like type `ConstantBuffer<Anon0>`
// to get at a value of type `Anon0`
// 2. We needed to access a sub-field of the aggregate type `Anon0`
//
// We *could* just create these full-formed expressions during
// lookup, but this might mean creating a large number of
// AST nodes in cases where the user calls an overloaded function.
// At the very least we'd rather not heap-allocate in the common
// case where no "extra" steps need to be performed to get to
// the declarations.
//
// This is where "breadcrumbs" come in. A breadcrumb represents
// an extra "step" that must be performed to turn a declaration
// found by lookup into a valid expression to splice into the
// AST. Most of the time lookup result items don't have any
// breadcrumbs, so that no extra heap allocation takes place.
// When an item does have breadcrumbs, and it is chosen as
// the unique result (perhaps by overload resolution), then
// we can walk the list of breadcrumbs to create a full
// expression.
class Breadcrumb : public RefObject
{
public:
enum class Kind
{
// The lookup process looked "through" an in-scope
// declaration to the fields inside of it, so that
// even if lookup started with a simple name `f`,
// it needs to result in a member expression `obj.f`.
Member,
// The lookup process took a pointer(-like) value, and then
// proceeded to derefence it and look at the thing(s)
// it points to instead, so that the final expression
// needs to have `(*obj)`
Deref,
// The lookup process saw a value `obj` of type `T` and
// took into account an in-scope constraint that says
// `T` is a subtype of some other type `U`, so that
// lookup was able to find a member through type `U`
// instead.
Constraint,
// The lookup process considered a member of an
// enclosing type as being in scope, so that any
// reference to that member needs to use a `this`
// expression as appropriate.
This,
};
// The kind of lookup step that was performed
Kind kind;
// As needed, a reference to the declaration that faciliated
// the lookup step.
//
// For a `Member` lookup step, this is the declaration whose
// members were implicitly pulled into scope.
//
// For a `Constraint` lookup step, this is the `ConstraintDecl`
// that serves to witness the subtype relationship.
//
DeclRef<Decl> declRef;
// The next implicit step that the lookup process took to
// arrive at a final value.
RefPtr<Breadcrumb> next;
Breadcrumb(Kind kind, DeclRef<Decl> declRef, RefPtr<Breadcrumb> next)
: kind(kind)
, declRef(declRef)
, next(next)
{}
};
// A properly-specialized reference to the declaration that was found.
DeclRef<Decl> declRef;
// Any breadcrumbs needed in order to turn that declaration
// reference into a well-formed expression.
//
// This is unused in the simple case where a declaration
// is being referenced directly (rather than through
// transparent members).
RefPtr<Breadcrumb> breadcrumbs;
LookupResultItem() = default;
explicit LookupResultItem(DeclRef<Decl> declRef)
: declRef(declRef)
{}
LookupResultItem(DeclRef<Decl> declRef, RefPtr<Breadcrumb> breadcrumbs)
: declRef(declRef)
, breadcrumbs(breadcrumbs)
{}
};
// Result of looking up a name in some lexical/semantic environment.
// Can be used to enumerate all the declarations matching that name,
// in the case where the result is overloaded.
struct LookupResult
{
// The one item that was found, in the smple case
LookupResultItem item;
// All of the items that were found, in the complex case.
// Note: if there was no overloading, then this list isn't
// used at all, to avoid allocation.
List<LookupResultItem> items;
// Was at least one result found?
bool isValid() const { return item.declRef.getDecl() != nullptr; }
bool isOverloaded() const { return items.Count() > 1; }
Name* getName() const
{
return items.Count() > 1 ? items[0].declRef.GetName() : item.declRef.GetName();
}
};
struct SemanticsVisitor;
struct LookupRequest
{
SemanticsVisitor* semantics = nullptr;
RefPtr<Scope> scope = nullptr;
RefPtr<Scope> endScope = nullptr;
LookupMask mask = LookupMask::All;
};
// Generate class definition for all syntax classes
#define SYNTAX_FIELD(TYPE, NAME) TYPE NAME;
#define FIELD(TYPE, NAME) TYPE NAME;
#define FIELD_INIT(TYPE, NAME, INIT) TYPE NAME = INIT;
#define RAW(...) __VA_ARGS__
#define END_SYNTAX_CLASS() };
#define SYNTAX_CLASS(NAME, BASE, ...) class NAME : public BASE {public:
#include "object-meta-begin.h"
#include "syntax-base-defs.h"
#undef SYNTAX_CLASS
#undef ABSTRACT_SYNTAX_CLASS
#define ABSTRACT_SYNTAX_CLASS(NAME, BASE, ...) \
class NAME : public BASE { \
public: /* ... */
#define SYNTAX_CLASS(NAME, BASE, ...) \
class NAME : public BASE { \
virtual void accept(NAME::Visitor* visitor, void* extra) override; \
public: virtual SyntaxClass<NodeBase> getClass() override; \
public: /* ... */
#include "expr-defs.h"
#include "decl-defs.h"
#include "modifier-defs.h"
#include "stmt-defs.h"
#include "type-defs.h"
#include "val-defs.h"
#include "object-meta-end.h"
inline RefPtr<Type> GetSub(DeclRef<GenericTypeConstraintDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->sub.Ptr());
}
inline RefPtr<Type> GetSup(DeclRef<GenericTypeConstraintDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->sup.Ptr());
}
// Note(tfoley): These logically belong to `Type`,
// but order-of-declaration stuff makes that tricky
//
// TODO(tfoley): These should really belong to the compilation context!
//
void registerBuiltinDecl(
Session* session,
RefPtr<Decl> decl,
RefPtr<BuiltinTypeModifier> modifier);
void registerMagicDecl(
Session* session,
RefPtr<Decl> decl,
RefPtr<MagicTypeModifier> modifier);
// Look up a magic declaration by its name
RefPtr<Decl> findMagicDecl(
Session* session,
String const& name);
// Create an instance of a syntax class by name
SyntaxNodeBase* createInstanceOfSyntaxClassByName(
String const& name);
//
inline BaseType GetVectorBaseType(VectorExpressionType* vecType) {
return vecType->elementType->AsBasicType()->baseType;
}
inline int GetVectorSize(VectorExpressionType* vecType)
{
auto constantVal = vecType->elementCount.As<ConstantIntVal>();
if (constantVal)
return (int) constantVal->value;
// TODO: what to do in this case?
return 0;
}
//
// Declarations
//
inline FilteredMemberRefList<Decl> getMembers(DeclRef<ContainerDecl> const& declRef)
{
return FilteredMemberRefList<Decl>(declRef.getDecl()->Members, declRef.substitutions);
}
template<typename T>
inline FilteredMemberRefList<T> getMembersOfType(DeclRef<ContainerDecl> const& declRef)
{
return FilteredMemberRefList<T>(declRef.getDecl()->Members, declRef.substitutions);
}
inline RefPtr<Type> GetType(DeclRef<VarDeclBase> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->type.Ptr());
}
inline RefPtr<Expr> getInitExpr(DeclRef<VarDeclBase> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->initExpr);
}
inline RefPtr<Type> GetTargetType(DeclRef<ExtensionDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->targetType.Ptr());
}
inline ExtensionDecl* GetCandidateExtensions(DeclRef<AggTypeDecl> const& declRef)
{
return declRef.getDecl()->candidateExtensions;
}
inline FilteredMemberRefList<StructField> GetFields(DeclRef<StructDecl> const& declRef)
{
return getMembersOfType<StructField>(declRef);
}
inline RefPtr<Type> getBaseType(DeclRef<InheritanceDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->base.type);
}
inline RefPtr<Type> GetType(DeclRef<TypeDefDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->type.Ptr());
}
inline RefPtr<Type> GetResultType(DeclRef<CallableDecl> const& declRef)
{
return declRef.Substitute(declRef.getDecl()->ReturnType.type.Ptr());
}
inline FilteredMemberRefList<ParamDecl> GetParameters(DeclRef<CallableDecl> const& declRef)
{
return getMembersOfType<ParamDecl>(declRef);
}
inline Decl* GetInner(DeclRef<GenericDecl> const& declRef)
{
// TODO: Should really return a `DeclRef<Decl>` for the inner
// declaration, and not just a raw pointer
return declRef.getDecl()->inner.Ptr();
}
//
RefPtr<ArrayExpressionType> getArrayType(
Type* elementType,
IntVal* elementCount);
RefPtr<ArrayExpressionType> getArrayType(
Type* elementType);
RefPtr<NamedExpressionType> getNamedType(
Session* session,
DeclRef<TypeDefDecl> const& declRef);
RefPtr<TypeType> getTypeType(
Type* type);
RefPtr<FuncType> getFuncType(
Session* session,
DeclRef<CallableDecl> const& declRef);
RefPtr<GenericDeclRefType> getGenericDeclRefType(
Session* session,
DeclRef<GenericDecl> const& declRef);
RefPtr<SamplerStateType> getSamplerStateType(
Session* session);
// Definitions that can't come earlier despite
// being in templates, because gcc/clang get angry.
//
template<typename T>
void FilteredModifierList<T>::Iterator::operator++()
{
current = Adjust(current->next.Ptr());
}
//
template<typename T>
Modifier* FilteredModifierList<T>::Adjust(Modifier* modifier)
{
Modifier* m = modifier;
for (;;)
{
if (!m) return m;
if (dynamic_cast<T*>(m)) return m;
m = m->next.Ptr();
}
}
// TODO: where should this live?
RefPtr<Substitutions> createDefaultSubstitutions(
Session* session,
Decl* decl,
Substitutions* parentSubst);
RefPtr<Substitutions> createDefaultSubstitutions(
Session* session,
Decl* decl);
void insertSubstAtBottom(RefPtr<Substitutions> & substHead, RefPtr<Substitutions> substToInsert);
RefPtr<ThisTypeSubstitution> getNewThisTypeSubst(DeclRefBase & declRef);
RefPtr<ThisTypeSubstitution> getThisTypeSubst(DeclRefBase & declRef, bool insertSubstEntry);
void removeSubstitution(DeclRefBase & declRef, RefPtr<Substitutions> subst);
bool hasGenericSubstitutions(RefPtr<Substitutions> subst);
RefPtr<GenericSubstitution> getGenericSubstitution(RefPtr<Substitutions> subst);
// This function substitutes the type arguments referenced in a linked list of substitutions
// which head is at `substHead` using the substitutions specified by `subst`. If the linked
// list `substHead` does not contain `GlobalGenericParamSubstitution` entries, they will be
// added to the bottom(outter most) of the linked list.
// Note that this function should be called when `substHead` is known to be the head of
// substitution linked list because the existance of `GlobalGenericPaaramSubstitution` is
// detected assuming the linked lists starts at `substHead`. If a substitution that is not
// the head of a substitution linked list is passed in, duplicate
// `GlobalGenericParamSubstitution`s could be appended to the linked list.
// This means that this function should * not* be called in places like
// `GenericSubstitution::SubstitutionImpl()` for its outer substitutions, because `outer` is
// obviously not the head of the linked list. Instead, use this function to substitution the
// substitution lists of `DeclRef` etc. to replace the call of
// `declRef.substitutions->SubstituteImpl()`, because the head to the linked list is known as a
// member of that class there.
RefPtr<Substitutions> substituteSubstitutions(RefPtr<Substitutions> oldSubst, Substitutions * subst, int * ioDiff);
} // namespace Slang
#endif
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