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// slang-ir-lower-generic-type.cpp
#include "slang-ir-lower-generic-type.h"
#include "slang-ir-generics-lowering-context.h"
#include "slang-ir.h"
#include "slang-ir-clone.h"
#include "slang-ir-insts.h"
namespace Slang
{
// This is a subpass of generics lowering IR transformation.
// This pass lowers all generic/polymorphic types into IRAnyValueType.
struct GenericVarLoweringContext
{
SharedGenericsLoweringContext* sharedContext;
void processInst(IRInst* inst)
{
// If inst is a type itself, keep its type.
if (as<IRType>(inst))
return;
IRBuilder builderStorage;
auto builder = &builderStorage;
builder->sharedBuilder = &sharedContext->sharedBuilderStorage;
builder->setInsertBefore(inst);
auto newType = sharedContext->lowerType(builder, inst->getFullType());
if (newType != inst->getFullType())
inst->setFullType((IRType*)newType);
}
void processModule()
{
// We start by initializing our shared IR building state,
// since we will re-use that state for any code we
// generate along the way.
//
SharedIRBuilder* sharedBuilder = &sharedContext->sharedBuilderStorage;
sharedBuilder->module = sharedContext->module;
sharedBuilder->session = sharedContext->module->session;
sharedContext->addToWorkList(sharedContext->module->getModuleInst());
while (sharedContext->workList.getCount() != 0)
{
IRInst* inst = sharedContext->workList.getLast();
sharedContext->workList.removeLast();
sharedContext->workListSet.Remove(inst);
processInst(inst);
for (auto child = inst->getLastChild(); child; child = child->getPrevInst())
{
sharedContext->addToWorkList(child);
}
}
sharedContext->sharedBuilderStorage.deduplicateAndRebuildGlobalNumberingMap();
}
};
void lowerGenericType(SharedGenericsLoweringContext* sharedContext)
{
GenericVarLoweringContext context;
context.sharedContext = sharedContext;
context.processModule();
}
}
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