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|
// slang-ir-inline.cpp
#include "slang-ir-inline.h"
#include "slang-ir-ssa-simplification.h"
#include "../core/slang-performance-profiler.h"
// This file provides general facilities for inlining function calls.
//
// A *call site* is an individual `call` instruction (`IRCall`), and the *callee*
// for a given call site is whatever is being called. When the callee is a `func`
// (`IRFunc`) or a specialization of a `generic` that yields a `func`, *and* the
// function has a body, then inlinling is possible.
//
// Different inlining passes may apply different heuristics or rules to decide
// which call sites should be inlined (if possible). The rules may be based
// on user-supplied hints, or on optimization criteria like performance and
// code size.
#include "slang-ir.h"
#include "slang-ir-clone.h"
#include "slang-ir-insts.h"
namespace Slang
{
/// Base type for inlining passes, providing shared/common functionality
struct InliningPassBase
{
/// The module that we are optimizing/transforming
IRModule* m_module = nullptr;
/// Initialize an inlining pass to operate on the given `module`
InliningPassBase(IRModule* module)
: m_module(module)
{
}
/// Consider all the call sites in the module for inlining
bool considerAllCallSites()
{
return considerAllCallSitesRec(m_module->getModuleInst());
}
bool considerCallSiteInFunc(IRFunc* func)
{
bool result = false;
// Repeat until we run out of callees to inline.
for (;;)
{
bool changed = false;
// Collect all the call sites in the function.
List<IRCall*> callsites;
for (auto block : func->getBlocks())
{
for (auto inst : block->getChildren())
{
if (auto call = as<IRCall>(inst))
{
callsites.add(call);
}
}
}
// Consider each call site.
for (auto call : callsites)
{
changed |= considerCallSite(call);
}
result |= changed;
if (!changed)
break;
}
return result;
}
/// Consider all call sites at or under `inst` for inlining
bool considerAllCallSitesRec(IRInst* inst)
{
bool changed = false;
if( auto func = as<IRFunc>(inst) )
{
changed = considerCallSiteInFunc(func);
}
// Recursively consider the children of inst.
for (auto child : inst->getModifiableChildren())
{
changed |= considerAllCallSitesRec(child);
}
return changed;
}
// In order to inline a call site, we need certain information
// to be present/available. Most notable is that the callee must
// be known, and it must be in the form of an `IRFunc`.
//
// Since checking whether we *can* inline a call site involves
// finding all of this information, we will use that opportunity
// to package it all up in a `struct` that can be re-used when
// we actually get around to inlining a call site.
/// Information about a call site to be inlined
struct CallSiteInfo
{
/// The call instruction.
IRCall* call = nullptr;
/// The function being called.
///
/// For an inlinable call, this must be non-null and a valid function *definition* (with a body) for inlining to proceed.
IRFunc* callee = nullptr;
/// The specialization of the function, if any.
///
/// For an inlineable call, this must be non-null if the function is generic, but may be null otherwise.
IRSpecialize* specialize = nullptr;
/// The generic being specialized.
///
/// For an inlineable call, this must be be non-null if `specialize` is non-null.
IRGeneric* generic = nullptr;
};
// With `CallSiteInfo` defined, we can now understand the
// basic proces of considering a call site for inlining.
/// Consider the given `call` site, and possibly inline it.
bool considerCallSite(IRCall* call)
{
// We start by checking if inlining would even be possible,
// since doing so collects information about the call site
// that can simplify the following steps.
//
// If the call can't be inlined, there is nothing else
// to consider and we bail out.
//
CallSiteInfo callSite;
if(!canInline(call, callSite))
return false;
// If we've decided that we *can* inline the given call
// site, we next need to check if we *should*. The rules
// for when we should inline may vary by subclass,
// so `shouldInline` is a virtual method.
//
if(!shouldInline(callSite))
return false;
// Finally, if we both *can* and *should* inline the
// given call site, we hand off the a worker routine
// that does the meat of the work.
//
inlineCallSite(callSite);
return true;
}
// Every subclas of `InliningPassBase` should provide its own
// definition of `shouldInline`. We define a default implementation
// here for the benefit of passes that might implement their
// own logic for deciding what to inline, bypassing `considerCallSite`.
/// Determine whether `callSite` should be inlined.
virtual bool shouldInline(CallSiteInfo const& callSite)
{
SLANG_UNUSED(callSite);
return false;
}
/// Determine whether `call` can be inlined, and if so write information about it to `outCallSite`
bool canInline(IRCall* call, CallSiteInfo& outCallSite)
{
// We can start by writing the `call` instruction into our `CallSiteInfo`.
//
outCallSite.call = call;
// Next we consider the callee.
//
IRInst* callee = call->getCallee();
// If the callee is a `specialize` instruction, then we
// want to look at what is being specialized instead.
//
if( auto specialize = as<IRSpecialize>(callee) )
{
// If the `specialize` is applied to something other
// than a `generic` instruction, then we can't
// inline the call site. This can happen for a
// call to a generic method in an interface.
//
IRGeneric* generic = findSpecializedGeneric(specialize);
if(!generic)
return false;
// If we have a `generic` instruction, then we
// will look to see if we can determine what
// it returns. If a result is found, that
// will be used as the new callee for this
// call site.
//
// If we can't identify the value that the generic
// yields, then inlining isn't possible.
//
callee = findGenericReturnVal(generic);
if(!callee)
return false;
// If we decide to inline this call, then the information
// we've just extracted about generic specialization
// will be relevant, so we write it to the `CallSiteInfo` now.
//
outCallSite.specialize = specialize;
outCallSite.generic = generic;
}
// Once we've dispensed with any possible generic specialization
// we will check if the callee is a `func` instruction (`IRFunc`).
//
// If it is not, then inlining isn't possible.
//
auto calleeFunc = as<IRFunc>(callee);
if(!calleeFunc)
return false;
//
// If the callee *is* a function, then we can update
// the `CalleSiteInfo` with what we've found.
//
outCallSite.callee = calleeFunc;
if (callee->findDecoration<IRIntrinsicOpDecoration>())
return true;
// At this point the `CallSiteInfo` is complete and
// could be used for inlining, but we have additional
// checks to make.
//
// In particular, we should only go about inlining
// a call site if the callee function is a full definition
// in the IR (not just a declaration).
//
if(!isDefinition(calleeFunc))
return false;
return true;
}
/// Inline the given `callSite`, which is assumed to have been validated
void inlineCallSite(CallSiteInfo const& callSite)
{
// Information about the call site, including
// the `call` instruction and the callee `func`
// should already have been computed and stored
// in the `CallSiteInfo`.
//
IRCall* call = callSite.call;
IRFunc* callee = callSite.callee;
// We will use the existing IR cloning infrastructure to clone
// the body of the callee, but we need to establish an
// environment for cloning in which any parameters of
// the callee are replaced with the matching arguments
// at the call site.
//
IRCloneEnv env;
// We also need an `IRBuilder` to construct the cloned IR,
// and will set it up to insert before the `call` that
// is going to be replaced.
//
IRBuilder builder(m_module);
builder.setInsertBefore(call);
// If callee is an intrinsic op, just issue that intrinsic and be done.
if (auto intrinsicOpDecor = callee->findDecoration<IRIntrinsicOpDecoration>())
{
List<IRInst*> args;
for (UInt i = 0; i < call->getArgCount(); i++)
args.add(call->getArg(i));
auto op = intrinsicOpDecor->getIntrinsicOp();
if (op == kIROp_Nop)
{
SLANG_RELEASE_ASSERT(call->getArgCount() >= 1);
call->replaceUsesWith(call->getArg(0));
}
else
{
auto newCall = builder.emitIntrinsicInst(call->getFullType(), op, args.getCount(), args.getBuffer());
call->replaceUsesWith(newCall);
}
call->removeAndDeallocate();
return;
}
// If the callee is a generic function, then we will
// need to include the substitution of generic parameters
// with their argument values in our cloning.
//
if( auto specialize = callSite.specialize )
{
auto generic = callSite.generic;
// We start by establishing a mapping from the
// generic parameters to the matching arguments.
//
Int argCounter = 0;
for( auto param : generic->getParams() )
{
SLANG_ASSERT(argCounter < (Int)specialize->getArgCount());
auto arg = specialize->getArg(argCounter++);
env.mapOldValToNew.add(param, arg);
}
SLANG_ASSERT(argCounter == (Int)specialize->getArgCount());
// We also need to clone any instructions in the
// body of the `generic` being specialized, since
// these might construct types or constants that
// reference the generic parameters.
//
auto body = generic->getFirstBlock();
SLANG_ASSERT(!body->getNextBlock()); // All IR generics should have a single block.
for( auto inst : body->getChildren() )
{
if( inst == callee )
{
// We don't want to create a clone of the callee
// function at the call site, since it would
// immediately become dead code when we inline
// its body.
}
else if(as<IRReturn>(inst))
{
// We also don't want to clone any `return`
// instruction in the generic, since that is
// how they yield their result (which we
// already know is `callee`.
}
else
{
// In the default case, we just clone the instruction
// from the body of the generic into the call site.
//
// TODO: This assumes that deduplication will work
// as intended, so in practice we might run into
// problems if we create new instances of IR types
// or constants that already exist.
//
cloneInst(&env, &builder, inst);
}
}
}
// Compared to dealing with generic parameters, the process
// for dealing with value parameters is much simpler.
//
{
// For each parameter of the callee function, we
// insert a mapping into `env` from that parameter to the
// matching argument at the call site.
//
Int argCounter = 0;
for(auto param : callee->getParams())
{
SLANG_ASSERT(argCounter < (Int)call->getArgCount());
auto arg = call->getArg(argCounter++);
env.mapOldValToNew.add(param, arg);
}
SLANG_ASSERT(argCounter == (Int)call->getArgCount());
}
inlineFuncBody(callSite, &env, &builder);
}
// When instructions are cloned, with cloneInst no sourceLoc information is copied over by default.
// Here we attempt some policy about copying sourceLocs when inlining.
//
// An assumption here is that [__unsafeForceInlineEarly] will not be in user code (when we have more
// general inlining this will not follow).
//
// Therefore we probably *don't* want to copy sourceLoc from the original definition in the stdlib because
//
// * That won't be much use to the user (they can't easily see stdlib code currently for example)
// * That the definitions in stdlib are currently 'mundane' and largely exist to flesh out language features - such that
// their being in the stdlib would likely be surprising to users
//
// That being the case, we actually copy the call sites sourceLoc if it's defined, and only fall back
// onto the originating loc, if that's not defined.
//
// We *could* vary behavior if we knew if the function was defined in the stdlib. There doesn't appear
// to be a decoration for this.
// We could find out by looking at the source loc and checking if it's in the range of stdlib - this would actually be
// a fast and easy but to do properly this way you'd want a way to mark that source range that would also work across
// serialization.
//
// For now this punts on this, and just assumes [__unsafeForceInlineEarly] is not in user code.
static void _setSourceLoc(IRInst* clonedInst, IRInst* srcInst, CallSiteInfo const& callSite)
{
SourceLoc sourceLoc;
if (callSite.call->sourceLoc.isValid())
{
// Default to using the source loc at the call site
sourceLoc = callSite.call->sourceLoc;
}
else if (srcInst->sourceLoc.isValid())
{
// If we don't have that copy the inst being cloned sourceLoc
sourceLoc = srcInst->sourceLoc;
}
clonedInst->sourceLoc = sourceLoc;
}
static IRInst* _cloneInstWithSourceLoc(CallSiteInfo const& callSite,
IRCloneEnv* env,
IRBuilder* builder,
IRInst* inst)
{
IRInst* clonedInst = cloneInst(env, builder, inst);
_setSourceLoc(clonedInst, inst, callSite);
return clonedInst;
}
/// Inline the body of the callee for `callSite`, for a callee that has only
/// a single basic block.
///
void inlineSingleBlockFuncBody(
CallSiteInfo const& callSite, IRCloneEnv* env, IRBuilder* builder)
{
auto call = callSite.call;
auto callee = callSite.callee;
// The callee had better have only a single basic block.
//
auto firstBlock = callee->getFirstBlock();
SLANG_ASSERT(!firstBlock->getNextBlock());
// We will loop over the instructions in the block and clone
// them into the same basic block as the `call`.
//
builder->setInsertBefore(call);
// Along the way, we will detect any `return` instruction,
// and remember the (clone of the) returned value.
//
IRInst* returnVal = nullptr;
for (auto inst : firstBlock->getChildren())
{
switch (inst->getOp())
{
default:
// In the common case we just clone the instruction as-is
_cloneInstWithSourceLoc(callSite, env, builder, inst);
break;
case kIROp_Param:
// Parameters of the first block are the parameters of
// the function itself, so we skip them rather than
// clone them.
//
break;
case kIROp_Return:
// We expect to see only a single `return` instruction,
// and when we see it we note the value being returned.
//
SLANG_ASSERT(!returnVal);
returnVal = findCloneForOperand(env, inst->getOperand(0));
break;
}
}
// We are going to remove the original `call` now that the callee
// has been inlined, but before we do that we need to replace
// all uses of the `call` with whatever value was produced by the
// inlined body of the callee.
//
if (returnVal)
{
call->replaceUsesWith(returnVal);
}
else
{
call->replaceUsesWith(builder->getVoidValue());
}
// Once the `call` has no uses, we can safely remove it.
//
call->removeAndDeallocate();
}
/// Inline the body of the callee for `callSite`.
void inlineFuncBody(
CallSiteInfo const& callSite, IRCloneEnv* env, IRBuilder* builder)
{
auto call = callSite.call;
auto callee = callSite.callee;
// If the callee consists of a single basic block *and* that block
// ends with a `return` instruction, then we can apply a simple approach
// to inlining that is compatible with any call site (including those
// at the global scope).
//
auto firstBlock = callee->getFirstBlock();
SLANG_ASSERT(firstBlock);
if(!firstBlock->getNextBlock() && as<IRReturn>(firstBlock->getTerminator()))
{
inlineSingleBlockFuncBody(callSite, env, builder);
return;
}
// If the callee has any non-trivial control flow (multiple basic blocks
// and terminators other than `return`), we will need to split the control
// flow of the caller at the block that contains `call`.
//
// For any of this to work, we have to assume that the `call` appears
// in a basic block inside of a function (not, e.g., at the global scope).
//
auto callerBlock = callSite.call->getParent();
SLANG_ASSERT(as<IRBlock>(callerBlock));
auto callerFunc = callerBlock->getParent();
SLANG_ASSERT(callerFunc);
// As a fail-safe for release builds, if the above expectations are somehow
// *not* met, we will fall back to not inlining the call at all.
//
if (!callerFunc)
{
return;
}
// We will create a new basic block block in the parent function that
// will contain all the instructions that come *after* the `call`.
//
builder->setInsertInto(callerFunc);
auto afterBlock = builder->createBlock();
// Many operations (e.g. `cloneInst`) has define-before-use assumptions on the IR.
// It is important to make sure we keep the ordering of blocks by inserting the
// second half of the basic block right after `callerBlock`.
afterBlock->insertAfter(callerBlock);
afterBlock->sourceLoc = callSite.call->getNextInst()->sourceLoc;
// Define a param in afterBlock to receive the return value from the call.
builder->setInsertInto(afterBlock);
IRInst* returnValParam = nullptr;
if (callSite.call->getDataType()->getOp() != kIROp_VoidType)
returnValParam = builder->emitParam(callSite.call->getDataType());
// Move all insts after the call in `callerBlock` to `afterBlock`.
{
auto inst = callSite.call->getNextInst();
while (inst)
{
auto next = inst->getNextInst();
inst->removeFromParent();
inst->insertAtEnd(afterBlock);
inst = next;
}
}
List<IRBlock*> clonedBlocks;
for (auto calleeBlock : callee->getBlocks())
{
auto clonedBlock = builder->createBlock();
clonedBlock->insertBefore(afterBlock);
_setSourceLoc(clonedBlock, calleeBlock, callSite);
env->mapOldValToNew[calleeBlock] = clonedBlock;
}
// Insert a branch into the cloned first block at the end of `callerBlock`.
builder->setInsertInto(callerBlock);
auto mainBlock = as<IRBlock>(env->mapOldValToNew.getValue(callee->getFirstBlock()));
auto newBranch = builder->emitLoop(mainBlock, afterBlock, mainBlock);
_setSourceLoc(newBranch, call, callSite);
// Clone all basic blocks over to the call site.
bool isFirstBlock = true;
for (auto calleeBlock : callee->getBlocks())
{
auto clonedBlock = env->mapOldValToNew.getValue(calleeBlock);
builder->setInsertInto(clonedBlock);
// We will loop over the instructions of the each block,
// and clone each of them appropriately.
//
for (auto inst : calleeBlock->getChildren())
{
if (inst->getOp() == kIROp_Param)
{
// Parameters in the first block can be completely ignored
// because they have all been replaced via `env`.
if (isFirstBlock)
{
continue;
}
}
switch (inst->getOp())
{
default:
// The default value is to clone the instruction using
// the existing cloning infrastructure and the `env`
// we have already set up.
//
// SourceLoc information is copied if there is appropriate data available.
_cloneInstWithSourceLoc(callSite, env, builder, inst);
break;
case kIROp_Return:
// A return is replaced with a branch into `afterBlock`
// to return the control flow to the location after the original `call`.
// We also need to note the (clone of the) value being
// returned, so that we can use it to replace the value
// of the original call.
//
{
auto returnedValue = findCloneForOperand(env, inst->getOperand(0));
auto returnBranch = builder->emitBranch(
afterBlock, returnValParam ? 1 : 0, &returnedValue);
_setSourceLoc(returnBranch, inst, callSite);
}
break;
}
}
isFirstBlock = false;
}
// If there was a `returnVal` instruction that established
// the return value of the inlined function, then that value
// should be used to replace any uses of the original call.
//
if (returnValParam)
{
call->replaceUsesWith(returnValParam);
}
else
{
call->replaceUsesWith(builder->getVoidValue());
}
// Once we've cloned the body of the callee in at the call site,
// there is no reason to keep around the original `call` instruction,
// so we remove it.
//
call->removeAndDeallocate();
}
};
/// An inlining pass that inlines calls to `[unsafeForceInlineEarly]` functions
struct MandatoryEarlyInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
MandatoryEarlyInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if(info.callee->findDecoration<IRUnsafeForceInlineEarlyDecoration>())
return true;
if (info.callee->findDecoration<IRIntrinsicOpDecoration>())
return true;
return false;
}
};
void performMandatoryEarlyInlining(IRModule* module)
{
SLANG_PROFILE;
MandatoryEarlyInliningPass pass(module);
pass.considerAllCallSites();
}
namespace { // anonymous
// Inlines calls that involve String types
struct StringInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
StringInliningPass(IRModule* module)
: Super(module)
{}
bool doesTypeRequireInline(IRType* type)
{
// TODO(JS):
// I guess there is a question here about what type around string requires
// inlining.
// For example if we had an array of strings etc.
// For now we just consider just basic string types.
const auto op = type->getOp();
switch (op)
{
case kIROp_StringType:
case kIROp_NativeStringType:
{
return true;
}
default: break;
}
return false;
}
bool shouldInline(CallSiteInfo const& info)
{
auto callee = info.callee;
if (doesTypeRequireInline(callee->getResultType()))
{
return true;
}
const auto count = Count(callee->getParamCount());
for (Index i = 0; i < count; ++i)
{
if (doesTypeRequireInline(callee->getParamType(UInt(i))))
{
return true;
}
}
return false;
}
};
} // anonymous
Result performStringInlining(IRModule* module, DiagnosticSink* sink)
{
SLANG_UNUSED(sink);
// TODO(JS):
// This is perhaps not as efficient as might be desirable.
// A more optimized version might not need to pass over all of the module
// to find new call sites.
//
// Another problem here is recursion. Right now Slang compiler doesn't accept recursive input,
// but the Slang language is supposed to support recursion on targets that support it.
// There are GPU targets that allow recursion such as CUDA.
//
// Another approach would be (when enabled) when inlining occurs, would be instead of continuing
// *after*, to start the checks/inlining from where the inline took place.
//
while(true)
{
StringInliningPass pass(module);
if (pass.considerAllCallSites())
{
// If there was a change try inlining again
continue;
}
// Done.
break;
}
return SLANG_OK;
}
struct ForceInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
ForceInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if (info.callee->findDecoration<IRForceInlineDecoration>() ||
info.callee->findDecoration<IRUnsafeForceInlineEarlyDecoration>()||
info.callee->findDecoration<IRIntrinsicOpDecoration>())
return true;
return false;
}
};
void performForceInlining(IRModule* module)
{
SLANG_PROFILE;
ForceInliningPass pass(module);
pass.considerAllCallSites();
}
bool performForceInlining(IRGlobalValueWithCode* func)
{
ForceInliningPass pass(func->getModule());
return pass.considerAllCallSitesRec(func);
}
// Defined in slang-ir-specialize-resource.cpp
bool isResourceType(IRType* type);
bool isIllegalGLSLParameterType(IRType* type);
/// An inlining pass that inlines calls functions that returns resources.
/// This is needed for glsl targets.
struct GLSLResourceReturnFunctionInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
GLSLResourceReturnFunctionInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if (isResourceType(info.callee->getResultType()))
{
return true;
}
for (auto param : info.callee->getParams())
{
if (isIllegalGLSLParameterType(param->getDataType()))
return true;
auto outType = as<IROutTypeBase>(param->getDataType());
if (!outType)
continue;
auto outValueType = outType->getValueType();
if (isResourceType(outValueType))
return true;
}
return false;
}
};
void performGLSLResourceReturnFunctionInlining(IRModule* module)
{
GLSLResourceReturnFunctionInliningPass pass(module);
bool changed = true;
while (changed)
{
changed = pass.considerAllCallSites();
simplifyIR(module);
}
}
struct CustomInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
CustomInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const&)
{
return true;
}
};
bool inlineCall(IRCall* call)
{
CustomInliningPass pass(call->getModule());
return pass.considerCallSite(call);
}
} // namespace Slang
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