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// slang-ir-inline.cpp
#include "slang-ir-inline.h"
#include "slang-ir-ssa-simplification.h"
#include "slang-ir-single-return.h"
// This file provides general facilities for inlining function calls.
//
// A *call site* is an individual `call` instruction (`IRCall`), and the *callee*
// for a given call site is whatever is being called. When the callee is a `func`
// (`IRFunc`) or a specialization of a `generic` that yields a `func`, *and* the
// function has a body, then inlinling is possible.
//
// Different inlining passes may apply different heuristics or rules to decide
// which call sites should be inlined (if possible). The rules may be based
// on user-supplied hints, or on optimization criteria like performance and
// code size.
#include "slang-ir.h"
#include "slang-ir-clone.h"
#include "slang-ir-insts.h"
namespace Slang
{
/// Base type for inlining passes, providing shared/common functionality
struct InliningPassBase
{
/// The module that we are optimizing/transforming
IRModule* m_module = nullptr;
/// Initialize an inlining pass to operate on the given `module`
InliningPassBase(IRModule* module)
: m_module(module)
{
}
/// Consider all the call sites in the module for inliing
bool considerAllCallSites()
{
return considerAllCallSitesRec(m_module->getModuleInst());
}
/// Consider all call sites at or under `inst` for inlining
bool considerAllCallSitesRec(IRInst* inst)
{
bool changed = false;
if( auto call = as<IRCall>(inst) )
{
changed = considerCallSite(call);
}
// Note: we defensively iterate through the child instructions
// so that even if `child` gets removed (because of inlining)
// we automatically start at the next instruction after it.
//
IRInst* next = nullptr;
for( auto child = inst->getFirstChild(); child; child = next )
{
next = child->getNextInst();
changed |= considerAllCallSitesRec(child);
}
return changed;
}
// In order to inline a call site, we need certain information
// to be present/available. Most notable is that the callee must
// be known, and it must be in the form of an `IRFunc`.
//
// Since checking whether we *can* inline a call site involves
// finding all of this information, we will use that opportunity
// to package it all up in a `struct` that can be re-used when
// we actually get around to inlining a call site.
/// Information about a call site to be inlined
struct CallSiteInfo
{
/// The call instruction.
IRCall* call = nullptr;
/// The function being called.
///
/// For an inlinable call, this must be non-null and a valid function *definition* (with a body) for inlining to proceed.
IRFunc* callee = nullptr;
/// The specialization of the function, if any.
///
/// For an inlineable call, this must be non-null if the function is generic, but may be null otherwise.
IRSpecialize* specialize = nullptr;
/// The generic being specialized.
///
/// For an inlineable call, this must be be non-null if `specialize` is non-null.
IRGeneric* generic = nullptr;
};
// With `CallSiteInfo` defined, we can now understand the
// basic proces of considering a call site for inlining.
/// Consider the given `call` site, and possibly inline it.
bool considerCallSite(IRCall* call)
{
// We start by checking if inlining would even be possible,
// since doing so collects information about the call site
// that can simplify the following steps.
//
// If the call can't be inlined, there is nothing else
// to consider and we bail out.
//
CallSiteInfo callSite;
if(!canInline(call, callSite))
return false;
// If we've decided that we *can* inline the given call
// site, we next need to check if we *should*. The rules
// for when we should inline may vary by subclass,
// so `shouldInline` is a virtual method.
//
if(!shouldInline(callSite))
return false;
// Finally, if we both *can* and *should* inline the
// given call site, we hand off the a worker routine
// that does the meat of the work.
//
inlineCallSite(callSite);
return true;
}
// Every subclas of `InliningPassBase` should provide its own
// definition of `shouldInline`. We define a default implementation
// here for the benefit of passes that might implement their
// own logic for deciding what to inline, bypassing `considerCallSite`.
/// Determine whether `callSite` should be inlined.
virtual bool shouldInline(CallSiteInfo const& callSite)
{
SLANG_UNUSED(callSite);
return false;
}
/// Determine whether `call` can be inlined, and if so write information about it to `outCallSite`
bool canInline(IRCall* call, CallSiteInfo& outCallSite)
{
// We can start by writing the `call` instruction into our `CallSiteInfo`.
//
outCallSite.call = call;
// Next we consider the callee.
//
IRInst* callee = call->getCallee();
// If the callee is a `specialize` instruction, then we
// want to look at what is being specialized instead.
//
if( auto specialize = as<IRSpecialize>(callee) )
{
// If the `specialize` is applied to something other
// than a `generic` instruction, then we can't
// inline the call site. This can happen for a
// call to a generic method in an interface.
//
IRGeneric* generic = findSpecializedGeneric(specialize);
if(!generic)
return false;
// If we have a `generic` instruction, then we
// will look to see if we can determine what
// it returns. If a result is found, that
// will be used as the new callee for this
// call site.
//
// If we can't identify the value that the generic
// yields, then inlining isn't possible.
//
callee = findGenericReturnVal(generic);
if(!callee)
return false;
// If we decide to inline this call, then the information
// we've just extracted about generic specialization
// will be relevant, so we write it to the `CallSiteInfo` now.
//
outCallSite.specialize = specialize;
outCallSite.generic = generic;
}
// Once we've dispensed with any possible generic specialization
// we will check if the callee is a `func` instruction (`IRFunc`).
//
// If it is not, then inlining isn't possible.
//
auto calleeFunc = as<IRFunc>(callee);
if(!calleeFunc)
return false;
//
// If the callee *is* a function, then we can update
// the `CalleSiteInfo` with what we've found.
//
outCallSite.callee = calleeFunc;
// At this point the `CallSiteInfo` is complete and
// could be used for inlining, but we have additional
// checks to make.
//
// In particular, we should only go about inlining
// a call site if the callee function is a full definition
// in the IR (not just a declaration).
//
if(!isDefinition(calleeFunc))
return false;
return true;
}
/// Inline the given `callSite`, which is assumed to have been validated
void inlineCallSite(CallSiteInfo const& callSite)
{
// Information about the call site, including
// the `call` instruction and the callee `func`
// should already have been computed and stored
// in the `CallSiteInfo`.
//
IRCall* call = callSite.call;
IRFunc* callee = callSite.callee;
// We will use the existing IR cloning infrastructure to clone
// the body of the callee, but we need to establish an
// environment for cloning in which any parameters of
// the callee are replaced with the matching arguments
// at the call site.
//
IRCloneEnv env;
// We also need an `IRBuilder` to construct the cloned IR,
// and will set it up to insert before the `call` that
// is going to be replaced.
//
SharedIRBuilder sharedBuilder(m_module);
IRBuilder builder(sharedBuilder);
builder.setInsertBefore(call);
// If the callee is a generic function, then we will
// need to include the substitution of generic parameters
// with their argument values in our cloning.
//
if( auto specialize = callSite.specialize )
{
auto generic = callSite.generic;
// We start by establishing a mapping from the
// generic parameters to the matching arguments.
//
Int argCounter = 0;
for( auto param : generic->getParams() )
{
SLANG_ASSERT(argCounter < (Int)specialize->getArgCount());
auto arg = specialize->getArg(argCounter++);
env.mapOldValToNew.Add(param, arg);
}
SLANG_ASSERT(argCounter == (Int)specialize->getArgCount());
// We also need to clone any instructions in the
// body of the `generic` being specialized, since
// these might construct types or constants that
// reference the generic parameters.
//
auto body = generic->getFirstBlock();
SLANG_ASSERT(!body->getNextBlock()); // All IR generics should have a single block.
for( auto inst : body->getChildren() )
{
if( inst == callee )
{
// We don't want to create a clone of the callee
// function at the call site, since it would
// immediately become dead code when we inline
// its body.
}
else if(as<IRReturn>(inst))
{
// We also don't want to clone any `return`
// instruction in the generic, since that is
// how they yield their result (which we
// already know is `callee`.
}
else
{
// In the default case, we just clone the instruction
// from the body of the generic into the call site.
//
// TODO: This assumes that deduplication will work
// as intended, so in practice we might run into
// problems if we create new instances of IR types
// or constants that already exist.
//
cloneInst(&env, &builder, inst);
}
}
}
// Compared to dealing with generic parameters, the process
// for dealing with value parameters is much simpler.
//
{
// For each parameter of the callee function, we
// insert a mapping into `env` from that parameter to the
// matching argument at the call site.
//
Int argCounter = 0;
for(auto param : callee->getParams())
{
SLANG_ASSERT(argCounter < (Int)call->getArgCount());
auto arg = call->getArg(argCounter++);
env.mapOldValToNew.Add(param, arg);
}
SLANG_ASSERT(argCounter == (Int)call->getArgCount());
}
// For now, our inlining pass only handles the case where
// the callee is a "single-return" function, which means the callee
// function contains only one return at the end of the body.
convertFuncToSingleReturnForm(m_module, callSite.callee);
inlineSingleReturnFuncBody(callSite, &env, &builder);
}
// When instructions are cloned, with cloneInst no sourceLoc information is copied over by default.
// Here we attempt some policy about copying sourceLocs when inlining.
//
// An assumption here is that [__unsafeForceInlineEarly] will not be in user code (when we have more
// general inlining this will not follow).
//
// Therefore we probably *don't* want to copy sourceLoc from the original definition in the stdlib because
//
// * That won't be much use to the user (they can't easily see stdlib code currently for example)
// * That the definitions in stdlib are currently 'mundane' and largely exist to flesh out language features - such that
// their being in the stdlib would likely be surprising to users
//
// That being the case, we actually copy the call sites sourceLoc if it's defined, and only fall back
// onto the originating loc, if that's not defined.
//
// We *could* vary behavior if we knew if the function was defined in the stdlib. There doesn't appear
// to be a decoration for this.
// We could find out by looking at the source loc and checking if it's in the range of stdlib - this would actually be
// a fast and easy but to do properly this way you'd want a way to mark that source range that would also work across
// serialization.
//
// For now this punts on this, and just assumes [__unsafeForceInlineEarly] is not in user code.
static void _setSourceLoc(IRInst* clonedInst, IRInst* srcInst, CallSiteInfo const& callSite)
{
SourceLoc sourceLoc;
if (callSite.call->sourceLoc.isValid())
{
// Default to using the source loc at the call site
sourceLoc = callSite.call->sourceLoc;
}
else if (srcInst->sourceLoc.isValid())
{
// If we don't have that copy the inst being cloned sourceLoc
sourceLoc = srcInst->sourceLoc;
}
clonedInst->sourceLoc = sourceLoc;
}
static IRInst* _cloneInstWithSourceLoc(CallSiteInfo const& callSite,
IRCloneEnv* env,
IRBuilder* builder,
IRInst* inst)
{
IRInst* clonedInst = cloneInst(env, builder, inst);
_setSourceLoc(clonedInst, inst, callSite);
return clonedInst;
}
/// Inline the body of the callee for `callSite`, where the callee has a single return.
void inlineSingleReturnFuncBody(
CallSiteInfo const& callSite, IRCloneEnv* env, IRBuilder* builder)
{
auto call = callSite.call;
auto callee = callSite.callee;
// We know that the callee has a single return block, so if we encounter
// a `returnVal` instruction then it must be the one and only
// return point for the function, and its operand will be the value
// the callee returns.
//
IRInst* returnedValue = nullptr;
// Break the basic block containing the call inst into two basic blocks.
auto callerBlock = callSite.call->getParent();
builder->setInsertInto(callerBlock->getParent());
auto afterBlock = builder->createBlock();
// Many operations (e.g. `cloneInst`) has define-before-use assumptions on the IR.
// It is important to make sure we keep the ordering of blocks by inserting the
// second half of the basic block right after `callerBlock`.
afterBlock->insertAfter(callerBlock);
afterBlock->sourceLoc = callSite.call->getNextInst()->sourceLoc;
// Move all insts after the call in `callerBlock` to `afterBlock`.
{
auto inst = callSite.call->getNextInst();
while (inst)
{
auto next = inst->getNextInst();
inst->removeFromParent();
inst->insertAtEnd(afterBlock);
inst = next;
}
}
List<IRBlock*> clonedBlocks;
for (auto calleeBlock : callee->getBlocks())
{
auto clonedBlock = builder->createBlock();
clonedBlock->insertBefore(afterBlock);
_setSourceLoc(clonedBlock, calleeBlock, callSite);
env->mapOldValToNew[calleeBlock] = clonedBlock;
}
// Insert a branch into the cloned first block at the end of `callerBlock`.
builder->setInsertInto(callerBlock);
auto newBranch = builder->emitBranch(as<IRBlock>(env->mapOldValToNew[callee->getFirstBlock()].GetValue()));
_setSourceLoc(newBranch, call, callSite);
// Clone all basic blocks over to the call site.
bool isFirstBlock = true;
for (auto calleeBlock : callee->getBlocks())
{
auto clonedBlock = env->mapOldValToNew[calleeBlock].GetValue();
builder->setInsertInto(clonedBlock);
// We will loop over the instructions of the each block,
// and clone each of them appropriately.
//
for (auto inst : calleeBlock->getChildren())
{
if (inst->getOp() == kIROp_Param)
{
// Parameters in the first block can be completely ignored
// because they have all been replaced via `env`.
if (isFirstBlock)
{
continue;
}
}
switch (inst->getOp())
{
default:
// The default value is to clone the instruction using
// the existing cloning infrastructure and the `env`
// we have already set up.
//
// SourceLoc information is copied if there is appropriate data available.
_cloneInstWithSourceLoc(callSite, env, builder, inst);
break;
case kIROp_Return:
// A return is replaced with a branch into `afterBlock`
// to return the control flow to the location after the original `call`.
// We also need to note the (clone of the) value being
// returned, so that we can use it to replace the value
// of the original call.
//
{
auto returnBranch = builder->emitBranch(afterBlock);
_setSourceLoc(returnBranch, inst, callSite);
returnedValue = findCloneForOperand(env, inst->getOperand(0));
}
break;
}
}
isFirstBlock = false;
}
// If there was a `returnVal` instruction that established
// the return value of the inlined function, then that value
// should be used to replace any uses of the original call.
//
if( returnedValue )
{
call->replaceUsesWith(returnedValue);
}
// Once we've cloned the body of the callee in at the call site,
// there is no reason to keep around the original `call` instruction,
// so we remove it.
//
call->removeAndDeallocate();
}
};
/// An inlining pass that inlines calls to `[unsafeForceInlineEarly]` functions
struct MandatoryEarlyInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
MandatoryEarlyInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if(info.callee->findDecoration<IRUnsafeForceInlineEarlyDecoration>())
return true;
return false;
}
};
void performMandatoryEarlyInlining(IRModule* module)
{
MandatoryEarlyInliningPass pass(module);
pass.considerAllCallSites();
}
struct ForceInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
ForceInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if (info.callee->findDecoration<IRForceInlineDecoration>() ||
info.callee->findDecoration<IRUnsafeForceInlineEarlyDecoration>())
return true;
return false;
}
};
void performForceInlining(IRModule* module)
{
ForceInliningPass pass(module);
pass.considerAllCallSites();
}
// Defined in slang-ir-specialize-resource.cpp
bool isResourceType(IRType* type);
bool isIllegalGLSLParameterType(IRType* type);
/// An inlining pass that inlines calls functions that returns resources.
/// This is needed for glsl targets.
struct GLSLResourceReturnFunctionInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
GLSLResourceReturnFunctionInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const& info)
{
if (isResourceType(info.callee->getResultType()))
{
return true;
}
for (auto param : info.callee->getParams())
{
if (isIllegalGLSLParameterType(param->getDataType()))
return true;
auto outType = as<IROutTypeBase>(param->getDataType());
if (!outType)
continue;
auto outValueType = outType->getValueType();
if (isResourceType(outValueType))
return true;
}
return false;
}
};
void performGLSLResourceReturnFunctionInlining(IRModule* module)
{
GLSLResourceReturnFunctionInliningPass pass(module);
bool changed = true;
while (changed)
{
changed = pass.considerAllCallSites();
simplifyIR(module);
}
}
struct CustomInliningPass : InliningPassBase
{
typedef InliningPassBase Super;
CustomInliningPass(IRModule* module)
: Super(module)
{}
bool shouldInline(CallSiteInfo const&)
{
return true;
}
};
bool inlineCall(IRCall* call)
{
CustomInliningPass pass(call->getModule());
return pass.considerCallSite(call);
}
} // namespace Slang
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