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#include <stdlib.h>
#include "slang-filesystem.h"
#include "../util/record-utility.h"
#include "output-stream.h"
#include "../../core/slang-io.h"
namespace SlangRecord
{
// We don't actually need to record the methods of ISlangFileSystemExt, we just want to record the file content
// and save them into disk.
FileSystemRecorder::FileSystemRecorder(ISlangFileSystemExt* fileSystem, RecordManager* recordManager)
: m_actualFileSystem(fileSystem),
m_recordManager(recordManager)
{
SLANG_RECORD_ASSERT(m_actualFileSystem);
SLANG_RECORD_ASSERT(m_recordManager);
slangRecordLog(LogLevel::Verbose, "%s: %p\n", __PRETTY_FUNCTION__, m_actualFileSystem.get());
}
FileSystemRecorder::~FileSystemRecorder()
{
m_actualFileSystem->release();
}
void* FileSystemRecorder::castAs(const Slang::Guid& guid)
{
return getInterface(guid);
}
ISlangUnknown* FileSystemRecorder::getInterface(const Slang::Guid& guid)
{
if(guid == ISlangUnknown::getTypeGuid() || guid == ISlangFileSystem::getTypeGuid())
return static_cast<ISlangFileSystem*>(this);
return nullptr;
}
// TODO: There could be a potential issue that could not be able to dump the generated file content correctly.
// Details: https://github.com/shader-slang/slang/issues/4423.
SLANG_NO_THROW SlangResult FileSystemRecorder::loadFile(
char const* path,
ISlangBlob** outBlob)
{
slangRecordLog(LogLevel::Verbose, "%p: %s, :%s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->loadFile(path, outBlob);
// Since the loadFile method could be implemented by client, we can't guarantee the result is always as expected,
// we will check every thing to make sure we won't crash at writing file.
//
// We can only dump the file content after this 'loadFile' call, no matter this call crashes or file is not
// found, we can't save the file anyway, so we don't need to pay special care to the crash recovery. We will
// know something wrong with the loadFile call if we can't find the file in the record directory.
if ((res == SLANG_OK) && (*outBlob != nullptr) && ((*outBlob)->getBufferSize() != 0))
{
Slang::String filePath = Slang::Path::combine(m_recordManager->getRecordFileDirectory(), path);
Slang::String dirPath = Slang::Path::getParentDirectory(filePath);
if (!File::exists(dirPath))
{
slangRecordLog(LogLevel::Debug, "Create directory: %s to save captured shader file: %s\n",
dirPath.getBuffer(), filePath.getBuffer());
if (!Path::createDirectoryRecursive(dirPath))
{
slangRecordLog(LogLevel::Error, "Fail to create directory: %s\n",
dirPath.getBuffer());
return SLANG_FAIL;
}
}
FileOutputStream fileStream(filePath);
fileStream.write((*outBlob)->getBufferPointer(), (*outBlob)->getBufferSize());
fileStream.flush();
}
return res;
}
SLANG_NO_THROW SlangResult FileSystemRecorder::getFileUniqueIdentity(
const char* path,
ISlangBlob** outUniqueIdentity)
{
slangRecordLog(LogLevel::Verbose, "%p: %s :\"%s\"\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->getFileUniqueIdentity(path, outUniqueIdentity);
return res;
}
SLANG_NO_THROW SlangResult FileSystemRecorder::calcCombinedPath(
SlangPathType fromPathType,
const char* fromPath,
const char* path,
ISlangBlob** pathOut)
{
slangRecordLog(LogLevel::Verbose, "%p: %s, :%s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->calcCombinedPath(fromPathType, fromPath, path, pathOut);
return res;
}
SLANG_NO_THROW SlangResult FileSystemRecorder::getPathType(
const char* path,
SlangPathType* pathTypeOut)
{
slangRecordLog(LogLevel::Verbose, "%p: %s, :%s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->getPathType(path, pathTypeOut);
return res;
}
SLANG_NO_THROW SlangResult FileSystemRecorder::getPath(
PathKind kind,
const char* path,
ISlangBlob** outPath)
{
slangRecordLog(LogLevel::Verbose, "%p: %s, :%s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->getPath(kind, path, outPath);
return res;
}
SLANG_NO_THROW void FileSystemRecorder::clearCache()
{
slangRecordLog(LogLevel::Verbose, "%p: %s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__);
m_actualFileSystem->clearCache();
}
SLANG_NO_THROW SlangResult FileSystemRecorder::enumeratePathContents(
const char* path,
FileSystemContentsCallBack callback,
void* userData)
{
slangRecordLog(LogLevel::Verbose, "%p: %s, :%s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__, path);
SlangResult res = m_actualFileSystem->enumeratePathContents(path, callback, userData);
return res;
}
SLANG_NO_THROW OSPathKind FileSystemRecorder::getOSPathKind()
{
slangRecordLog(LogLevel::Verbose, "%p: %s\n", m_actualFileSystem.get(), __PRETTY_FUNCTION__);
OSPathKind pathKind = m_actualFileSystem->getOSPathKind();
return pathKind;
}
}
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