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#include "parameter-encoder.h"
namespace SlangCapture
{
void ParameterEncoder::encodeStruct(slang::SessionDesc const& desc)
{
encodeUint64(desc.structureSize);
encodeInt64(desc.targetCount);
for (SlangInt i = 0; i < desc.targetCount; i++)
{
encodeStruct(desc.targets[i]);
}
encodeUint32(desc.flags);
encodeUint32(desc.defaultMatrixLayoutMode);
encodeInt64(desc.searchPathCount);
for (SlangInt i = 0; i < desc.searchPathCount; i++)
{
encodeString(desc.searchPaths[i]);
}
encodeInt64(desc.preprocessorMacroCount);
for (SlangInt i = 0; i < desc.preprocessorMacroCount; i++)
{
encodeStruct(desc.preprocessorMacros[i]);
}
encodeBool(desc.enableEffectAnnotations);
encodeBool(desc.allowGLSLSyntax);
encodeUint32(desc.compilerOptionEntryCount);
for (uint32_t i = 0; i < desc.compilerOptionEntryCount; i++)
{
encodeStruct(desc.compilerOptionEntries[i]);
}
}
void ParameterEncoder::encodeStruct(slang::PreprocessorMacroDesc const& desc)
{
encodeString(desc.name);
encodeString(desc.value);
}
void ParameterEncoder::encodeStruct(slang::CompilerOptionEntry const& entry)
{
encodeInt32((int32_t)(entry.name));
encodeStruct(entry.value);
}
void ParameterEncoder::encodeStruct(slang::CompilerOptionValue const& value)
{
(void)value;
}
void ParameterEncoder::encodeStruct(slang::TargetDesc const& targetDesc)
{
(void)targetDesc;
}
void ParameterEncoder::encodePointer(const void* value, bool omitData, size_t size)
{
(void)value;
(void)omitData;
(void)size;
}
// first 4-bytes is the length of the string
void ParameterEncoder::encodeString(const char* value)
{
(void)value;
}
}
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