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// slang-process.h
#ifndef SLANG_PROCESS_H
#define SLANG_PROCESS_H
#include "slang-command-line.h"
#include "slang-io.h"
#include "slang-list.h"
#include "slang-stream.h"
#include "slang-string-escape-util.h"
#include "slang-string.h"
namespace Slang
{
class Process : public RefObject
{
public:
typedef uint32_t Flags;
struct Flag
{
enum Enum : Flags
{
// Ignored on non-Windows platforms
AttachDebugger = 0x01,
DisableStdErrRedirection = 0x02
};
};
/// Get the stream for the type
Stream* getStream(StdStreamType type) const { return m_streams[Index(type)]; }
/// Get the value returned from the process when it exited/returned.
int32_t getReturnValue() const { return m_returnValue; }
/// True if the process has terminated
virtual bool isTerminated() = 0;
/// Blocks until the process has terminated or the timeout completes
/// Can optionally supply a timeout time. -1 means 'infinite' and is the default.
/// Note that the timeOut is only used approximately.
/// Returns true if has terminated.
virtual bool waitForTermination(Int timeOutInMs = -1) = 0;
/// Terminate the process gracefully.
/// After calling it may take time before the process actually terminates
/// Ie calling isTerminated directly after `terminate` may return false.
/// The return code depending on implementation/termination style, may not be set.
virtual void terminate(int32_t returnCode) = 0;
/// Kill the process - attempt to terminate immediately.
virtual void kill(int32_t returnCode) = 0;
/// The quoting style used for the command line on this target. Currently just uses Space,
/// but in future may take into account platform sec
static StringEscapeHandler* getEscapeHandler();
/// Get the suffix used on this platform
static UnownedStringSlice getExecutableSuffix();
/// Create a process using the executable/args defined from the commandLine
static SlangResult create(
const CommandLine& commandLine,
Process::Flags flags,
RefPtr<Process>& outProcess);
/// Sleep the current thread for time specified in milliseconds. 0 indicates to OS ok to yield
/// this thread.
static void sleepCurrentThread(Int timeInMs);
/// Get a standard stream
static SlangResult getStdStream(StdStreamType type, RefPtr<Stream>& out);
/// Get the clock frequency
static uint64_t getClockFrequency();
/// Get the clock tick.
static uint64_t getClockTick();
static uint32_t getId();
protected:
int32_t m_returnValue = 0; ///< Value returned if process terminated
RefPtr<Stream>
m_streams[Index(StdStreamType::CountOf)]; ///< Streams to communicate with the process
};
} // namespace Slang
#endif // SLANG_PROCESS_H
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