1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
|
// slang-platform.cpp
#define _CRT_SECURE_NO_WARNINGS
#include "slang-platform.h"
#include "slang-common.h"
#include "slang-io.h"
#ifdef _WIN32
#include <windows.h>
#else
#include "slang-string.h"
#include <dlfcn.h>
#endif
#if SLANG_HAS_BACKTRACE
#include <execinfo.h>
#endif
#if SLANG_LINUX_FAMILY
#include <limits.h>
#include <unistd.h>
#endif
namespace Slang
{
// SharedLibrary
/* static */ SlangResult SharedLibrary::load(const char* path, SharedLibrary::Handle& handleOut)
{
StringBuilder builder;
calcPlatformPath(UnownedStringSlice(path), builder);
return loadWithPlatformPath(builder.begin(), handleOut);
}
/* static */ void SharedLibrary::calcPlatformPath(
const UnownedStringSlice& path,
StringBuilder& outPath)
{
// Work out the shared library name
String parent = Path::getParentDirectory(path);
String filename = Path::getFileName(path);
if (parent.getLength() > 0)
{
// Work out the filename platform name (as in add .dll say on windows)
StringBuilder platformFileNameBuilder;
SharedLibrary::appendPlatformFileName(filename.getUnownedSlice(), platformFileNameBuilder);
Path::combineIntoBuilder(
parent.getUnownedSlice(),
platformFileNameBuilder.getUnownedSlice(),
outPath);
}
else if (filename.getLength() > 0)
{
appendPlatformFileName(filename.getUnownedSlice(), outPath);
}
}
/* static */ String SharedLibrary::calcPlatformPath(const UnownedStringSlice& path)
{
StringBuilder builder;
calcPlatformPath(path, builder);
return builder.toString();
}
#ifdef _WIN32
// Make sure SlangResult match for common standard window HRESULT
SLANG_COMPILE_TIME_ASSERT(E_FAIL == SLANG_FAIL);
SLANG_COMPILE_TIME_ASSERT(E_NOINTERFACE == SLANG_E_NO_INTERFACE);
SLANG_COMPILE_TIME_ASSERT(E_HANDLE == SLANG_E_INVALID_HANDLE);
SLANG_COMPILE_TIME_ASSERT(E_NOTIMPL == SLANG_E_NOT_IMPLEMENTED);
SLANG_COMPILE_TIME_ASSERT(E_INVALIDARG == SLANG_E_INVALID_ARG);
SLANG_COMPILE_TIME_ASSERT(E_OUTOFMEMORY == SLANG_E_OUT_OF_MEMORY);
/* static */ SlangResult PlatformUtil::getInstancePath(StringBuilder& out)
{
wchar_t path[_MAX_PATH];
::GetModuleFileName(::GetModuleHandle(NULL), path, SLANG_COUNT_OF(path));
String pathString = String::fromWString(path);
// We don't want the instance name, just the path to it
out.clear();
out.append(Path::getParentDirectory(pathString));
return out.getLength() > 0 ? SLANG_OK : SLANG_FAIL;
}
/* static */ SlangResult PlatformUtil::appendResult(SlangResult res, StringBuilder& builderOut)
{
if (SLANG_FAILED(res) && res != SLANG_FAIL)
{
LPWSTR buffer = nullptr;
FormatMessage(
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER,
nullptr,
res,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPWSTR)&buffer,
0,
nullptr);
if (buffer)
{
builderOut << " ";
// Convert to string
builderOut.append(String::fromWString(buffer));
LocalFree(buffer);
return SLANG_OK;
}
}
return SLANG_FAIL;
}
/* static */ SlangResult SharedLibrary::loadWithPlatformPath(
char const* platformFileName,
SharedLibrary::Handle& handleOut)
{
handleOut = nullptr;
if (!platformFileName || strlen(platformFileName) == 0)
{
if (!GetModuleHandleExW(0, nullptr, (HMODULE*)&handleOut))
return SLANG_FAIL;
return SLANG_OK;
}
// We try to search the DLL in two different attempts.
// First attempt - LoadLibraryExW()
// If it failed to find one, we will use LoadLibraryW() to search over all PATH.
// Search order: 1) The directory that contains the DLL (LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR).
// This directory is searched only for dependencies of the DLL being loaded.
// 2) Application directory
// 3) User directories (AddDllDirectory/SetDllDirectory)
// 4) System32
// 5) PATH environment variable (by the 2nd attempt with LoadLibraryW())
// https://learn.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-loadlibraryexw
// https://docs.microsoft.com/en-us/windows/desktop/api/libloaderapi/nf-libloaderapi-loadlibraryw
String platformFileNameStr(platformFileName);
OSString wideFileName = platformFileNameStr.toWString();
HMODULE handle = LoadLibraryExW(wideFileName, nullptr, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS);
if (!handle)
handle = LoadLibraryW(wideFileName);
// If still not found, return an error.
if (!handle)
{
const DWORD lastError = GetLastError();
switch (lastError)
{
case ERROR_MOD_NOT_FOUND:
case ERROR_PATH_NOT_FOUND:
case ERROR_FILE_NOT_FOUND:
{
return SLANG_E_NOT_FOUND;
}
case ERROR_INVALID_ACCESS:
case ERROR_ACCESS_DENIED:
case ERROR_INVALID_DATA:
{
return SLANG_E_CANNOT_OPEN;
}
default:
break;
}
// Turn to Result, if not one of the well known errors
return HRESULT_FROM_WIN32(lastError);
}
handleOut = (Handle)handle;
return SLANG_OK;
}
/* static */ void SharedLibrary::unload(Handle handle)
{
SLANG_ASSERT(handle);
::FreeLibrary((HMODULE)handle);
}
/* static */ void* SharedLibrary::findSymbolAddressByName(Handle handle, char const* name)
{
SLANG_ASSERT(handle);
return reinterpret_cast<void*>(GetProcAddress((HMODULE)handle, name));
}
/* static */ void SharedLibrary::appendPlatformFileName(
const UnownedStringSlice& name,
StringBuilder& dst)
{
dst.append(name);
dst.append(".dll");
}
#else // _WIN32
/* static */ SlangResult PlatformUtil::getInstancePath([[maybe_unused]] StringBuilder& out)
{
#if defined(__linux__) || defined(__CYGWIN__)
char path[PATH_MAX];
ssize_t len = readlink("/proc/self/exe", path, sizeof(path) - 1);
if (len == -1)
{
return SLANG_FAIL;
}
path[len] = '\0';
String pathString(path);
// We don't want the instance name, just the path to it
out.clear();
out.append(Path::getParentDirectory(pathString));
return out.getLength() > 0 ? SLANG_OK : SLANG_FAIL;
#else
return SLANG_E_NOT_IMPLEMENTED;
#endif
}
/* static */ SlangResult PlatformUtil::appendResult(
[[maybe_unused]] SlangResult res,
[[maybe_unused]] StringBuilder& builderOut)
{
return SLANG_E_NOT_IMPLEMENTED;
}
/* static */ SlangResult SharedLibrary::loadWithPlatformPath(
char const* platformFileName,
Handle& handleOut)
{
handleOut = nullptr;
// Work around
// https://github.com/microsoft/DirectXShaderCompiler/issues/5119 and
// https://github.com/doitsujin/dxvk/issues/3330
// libdxcompiler.so invokes UB on dlclose, the dxvk libs break GDB when
// closed
const auto unclosableLibNames = {"libdxcompiler", "libdxvk_d3d11", "libdxvk_dxgi"};
bool isUnclosable = false;
for (auto n : unclosableLibNames)
{
if (strncmp(platformFileName, n, strlen(n)) == 0)
{
isUnclosable = true;
break;
}
}
if (strlen(platformFileName) == 0)
platformFileName = nullptr;
const auto mode = RTLD_NOW | RTLD_GLOBAL | (isUnclosable ? RTLD_NODELETE : 0);
void* h = dlopen(platformFileName, mode);
if (!h)
{
#if 0
// We can't output the error message here, because it will cause output when testing what code gen is available
if(auto msg = dlerror())
{
fprintf(stderr, "error: %s\n", msg);
}
#endif
return SLANG_FAIL;
}
handleOut = (Handle)h;
return SLANG_OK;
}
/* static */ void SharedLibrary::unload(Handle handle)
{
SLANG_ASSERT(handle);
dlclose(handle);
}
/* static */ void* SharedLibrary::findSymbolAddressByName(Handle handle, char const* name)
{
return dlsym((void*)handle, name);
}
/* static */ void SharedLibrary::appendPlatformFileName(
const UnownedStringSlice& name,
StringBuilder& dst)
{
#if __CYGWIN__
dst.append(name);
dst.append(".dll");
#elif SLANG_APPLE_FAMILY
dst.append("lib");
dst.append(name);
dst.append(".dylib");
#elif SLANG_LINUX_FAMILY
if (!name.startsWith("lib"))
dst.append("lib");
dst.append(name);
if (name.indexOf(UnownedStringSlice(".so.")) == -1)
dst.append(".so");
#else
// Just guess we can do with the name on it's own
dst.append(name);
#endif
}
#endif // _WIN32
/* static */ SlangResult PlatformUtil::getEnvironmentVariable(
const UnownedStringSlice& name,
StringBuilder& out)
{
const char* value = getenv(String(name).getBuffer());
if (value)
{
out.append(value);
return SLANG_OK;
}
return SLANG_E_NOT_FOUND;
}
/* static */ PlatformKind PlatformUtil::getPlatformKind()
{
#if SLANG_WINRT
return PlatformKind::WinRT;
#elif SLANG_XBOXONE
return PlatformKind::XBoxOne;
#elif SLANG_WIN64
return PlatformKind::Win64;
#elif SLANG_X360
return PlatformKind::X360;
#elif SLANG_WIN32
return PlatformKind::Win32;
#elif SLANG_ANDROID
return PlatformKind::Android;
#elif SLANG_LINUX
return PlatformKind::Linux;
#elif SLANG_IOS
return PlatformKind::IOS;
#elif SLANG_OSX
return PlatformKind::OSX;
#elif SLANG_PS3
return PlatformKind::PS3;
#elif SLANG_SLANG_PS4
return PlatformKind::PS4;
#elif SLANG_PSP2
return PlatformKind::PSP2;
#elif SLANG_WIIU
return PlatformKind::WIIU;
#else
return PlatformKind::Unknown;
#endif
}
static const PlatformFlags s_familyFlags[int(PlatformFamily::CountOf)] = {
0, // Unknown
PlatformFlag::WinRT | PlatformFlag::Win32 | PlatformFlag::Win64, // Windows
PlatformFlag::WinRT | PlatformFlag::Win32 | PlatformFlag::Win64 | PlatformFlag::X360 |
PlatformFlag::XBoxOne, // Microsoft
PlatformFlag::Linux | PlatformFlag::Android, // Linux
PlatformFlag::IOS | PlatformFlag::OSX, // Apple
PlatformFlag::Linux | PlatformFlag::Android | PlatformFlag::IOS | PlatformFlag::OSX, // Unix
};
/* static */ PlatformFlags PlatformUtil::getPlatformFlags(PlatformFamily family)
{
return s_familyFlags[int(family)];
}
/* static */ SlangResult PlatformUtil::outputDebugMessage([[maybe_unused]] const char* text)
{
#ifdef _WIN32
String textStr(text);
OutputDebugStringW(textStr.toWString());
return SLANG_OK;
#else
return SLANG_E_NOT_AVAILABLE;
#endif
}
/* static */ void PlatformUtil::backtrace()
{
#if SLANG_HAS_BACKTRACE
// Print stack trace for debugging assistance
void* stackTrace[64];
int stackDepth = ::backtrace(stackTrace, 64);
char** symbols = ::backtrace_symbols(stackTrace, stackDepth);
if (symbols)
{
for (int i = 0; i < stackDepth; ++i)
{
fprintf(stdout, "%s\n", symbols[i]);
}
free(symbols);
}
fprintf(stdout, "\n");
#else
fprintf(stdout, "Stack trace not available on this platform.\n");
#endif
}
} // namespace Slang
|