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AgeCommit message (Expand)Author
2021-04-22C++ extractor improvements (#1803)jsmall-nvidia
2021-04-20Various fixes to make `model-viewer` example almost working. (#1801)Yong He
2021-04-19Splitting up C++ extractor (#1800)jsmall-nvidia
2021-04-16Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He
2021-04-14C++ Extractor reorganize (#1793)jsmall-nvidia
2021-04-08Improve robustness of gfx lifetime management. (#1788)Yong He
2021-04-05Transient root shader object. (#1782)Yong He
2021-04-01cygwin - disable VK/CUDA (#1777)jsmall-nvidia
2021-04-01Refactor D3D12 renderer root signature creation (#1779)Tim Foley
2021-04-01Added compiler-core project (#1775)jsmall-nvidia
2021-03-31`gfx` explicit transient resource management. (#1774)Yong He
2021-03-31Support for __LINE__ and __FILE__ in preprocessor (#1772)jsmall-nvidia
2021-03-30Add a streamlined syntax for TEST_INPUT lines (#1768)Tim Foley
2021-03-25Clean up render-test handling of input (#1766)Tim Foley
2021-03-25Improve Vulkan shader-objects implementation. (#1765)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-22`gfx` D3D12 shader objects rewrite. (#1763)Yong He
2021-03-18Remove `DescriptorSet` from D3D11 and GL devices. (#1761)Yong He
2021-03-17Remove old code paths from render-test (#1760)Tim Foley
2021-03-15Enable `gfx::CUDADevice` on linux. (#1756)Yong He
2021-03-15Test Doc System (#1754)jsmall-nvidia
2021-03-12Cleanup CPU renderer. (#1752)Yong He
2021-03-12Add a CPU renderer implementation (#1750)Tim Foley
2021-03-11Change representation of initial data for textures (#1747)Tim Foley
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-08Refactor window library. (#1739)Yong He
2021-03-07Bug fix in window creation. (#1738)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-26Shader object specialization work-in-progress (#1728)Tim Foley
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-02-17Streamline shader object creation (#1717)Tim Foley
2021-02-17Use CPU memory for shader object ordinary data (#1714)Tim Foley
2021-02-17Add `SampleGrad` overload for lod clamp. (#1711)Yong He
2021-02-16Fixes to get shader-object example working on CUDA (#1708)Tim Foley
2021-02-12Diagnostic location highlighting (#1700)jsmall-nvidia
2021-02-08DX12 & NVAPI fixes (#1695)jsmall-nvidia
2021-02-05Shader-Object example (#1694)Yong He
2021-02-05Typo in renderer name for DX12 (#1693)jsmall-nvidia
2021-02-04Fix line offset problem (#1690)jsmall-nvidia
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-02-04DownstreamDiagnostic::Type -> Severity (#1687)jsmall-nvidia
2021-02-03Diagnostic comparison using parsing (#1683)jsmall-nvidia
2021-02-02Downstream compiler line number test (#1682)jsmall-nvidia
2021-01-27Make own a slang session. (#1678)Yong He
2021-01-26Integrate reflection more deeply into gfx layer (#1677)Tim Foley
2021-01-21Fix D3D12 DescriptorSet::setSampler bug (#1668)Yong He
2021-01-21Add `StructuredBuffer` support in `gfx`. (#1666)Yong He
2021-01-19Make `ShaderCursor` no longer depend on core. (#1661)Yong He