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AgeCommit message (Expand)Author
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-10-21Diagnostic for no type conformance + bug fix. (#1985)Yong He
2021-10-20Re-enable swiftshader. (#1984)Yong He
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-09Disable swiftshader temporarily (#1971)jsmall-nvidia
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
2021-10-04Modified barrier API to accept multiple resources per call (#1959)Kai Yao
2021-10-04Removing exceptions from core/compiler-core (#1953)jsmall-nvidia
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-30VK Resource Barrier (#1955)Kai Yao
2021-09-30Fix GitHub release (#1956)Yong He
2021-09-28Improvements to the unit test framework. (#1948)Yong He
2021-09-24Add existing device handle support unit test (#1946)lucy96chen
2021-09-24Move existing unit tests to a standalone dll. (#1945)Yong He
2021-09-23Add method to retrieve native handles (#1944)lucy96chen
2021-09-22Add gfx unit testing framework. (#1943)Yong He
2021-09-21Support for existing device/instance handles in Vulkan (#1942)lucy96chen
2021-09-15Allow D3D12Device to use an existing device handle (#1940)lucy96chen
2021-09-13Fix a crash in gfx d3d TransientHeap implementation. (#1937)Yong He
2021-09-13Bug fix in 16bit type emit, vk validation error fix. (#1936)Yong He
2021-09-10First Slang LLVM integration (#1934)jsmall-nvidia
2021-08-26Add API to control interface specialization. (#1925)Yong He
2021-08-17Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He
2021-08-12Further implementation of SPIRV direct emit. (#1920)Yong He
2021-07-28Experimental DXR1.0 support in gfx. (#1915)Yong He
2021-07-20Minor refactor to gfx D3D12 implementation. (#1913)Yong He
2021-07-19Enable swiftshader in linux CI builds (#1909)Yong He
2021-07-09Enable testing with Swiftshader. (#1906)Yong He
2021-07-09[gfx] Inline raytracing fixes in response to code review. (#1905)Yong He
2021-07-08Allow render-test to run inline ray tracing tests. (#1903)Yong He
2021-07-08Implement gfx inline ray tracing on D3D12. (#1902)Yong He
2021-06-30[gfx] Add inline ray tracing support. (#1899)Yong He
2021-06-25Fixes related to combined texture/sampler types (#1894)Theresa Foley
2021-06-24Remove StructTag and associated systems (#1895)jsmall-nvidia
2021-06-23[gfx] Add `IBufferResource::getDeviceAddress()`. (#1892)Yong He
2021-06-18StructTag versioning (#1888)jsmall-nvidia
2021-06-11Properly fill `declref` in `Linkage::getContainerType`. (#1882)Yong He
2021-06-10CUDA layout corner cases/testing (#1881)jsmall-nvidia
2021-06-10Support timestamp queries in `gfx`. (#1880)Yong He
2021-06-08Various fixes to CUDA backend. (#1877)Yong He
2021-06-08Fix RWTexture issues on CUDA (#1876)jsmall-nvidia
2021-06-06Fixed issue around 4xFloat16 texture on CUDA (#1874)jsmall-nvidia
2021-06-04Fix D3D11 `uploadBufferResource`. (#1869)Yong He
2021-06-04Escape `\` in slang-embed. (#1870)Yong He
2021-06-02Various Fixes to gfx, reflection and emit. (#1867)Yong He
2021-06-02JSONBuilder (#1865)jsmall-nvidia
2021-06-01JSONValue / Container (#1864)jsmall-nvidia
2021-05-27JSON Parser and Writer (#1859)jsmall-nvidia
2021-05-25JSON Lexing and string encoding/decoding (#1858)jsmall-nvidia