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2021-11-24Remove test-proxy (#2027)jsmall-nvidia
2021-11-23JSON-RPC test server (#2026)jsmall-nvidia
2021-11-22gfx: Add more fixed function states and instancing draw calls. (#2023)Yong He
2021-11-19Improvements to JSON/RTTI (#2022)jsmall-nvidia
2021-11-18RTTI/JSON (#2021)jsmall-nvidia
2021-11-18gfx: add coverage for more resource commands. (#2020)Yong He
2021-11-17gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)Yong He
2021-11-16gfx: setSamplePositions and clearResourceView. (#2018)Yong He
2021-11-16Support around JSON-RPC (#2014)jsmall-nvidia
2021-11-15Add BGRA8 Unorm SRGB to the list of supported formats (#2016)lucy96chen
2021-11-15Http protocol support (#2012)jsmall-nvidia
2021-11-15Update gfx interface. (#2015)Yong He
2021-11-12Add support for buffer sharing from Vulkan to CUDA (#2008)lucy96chen
2021-11-10Interprocess communication via pipes (#2009)jsmall-nvidia
2021-11-09Allow buffers to be shared between D3D12 and CUDA (#2005)lucy96chen
2021-11-04Add interface for new gfx features. (#2003)Yong He
2021-10-29[gfx/d3d12] Add a constant for microsoft vendor ID. (#1998)Yong He
2021-10-29Use detected shader model in gfx/d3d12. (#1996)Yong He
2021-10-28Re-enable gfx unit tests (#1993)jsmall-nvidia
2021-10-27Update glslang binaries (#1991)jsmall-nvidia
2021-10-27Small improvements around invoking unit-tests (#1978)jsmall-nvidia
2021-10-26Runs all gfx unit tests through a 'test proxy' (#1981)jsmall-nvidia
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-10-21Diagnostic for no type conformance + bug fix. (#1985)Yong He
2021-10-20Re-enable swiftshader. (#1984)Yong He
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-09Disable swiftshader temporarily (#1971)jsmall-nvidia
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
2021-10-04Modified barrier API to accept multiple resources per call (#1959)Kai Yao
2021-10-04Removing exceptions from core/compiler-core (#1953)jsmall-nvidia
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-30VK Resource Barrier (#1955)Kai Yao
2021-09-30Fix GitHub release (#1956)Yong He
2021-09-28Improvements to the unit test framework. (#1948)Yong He
2021-09-24Add existing device handle support unit test (#1946)lucy96chen
2021-09-24Move existing unit tests to a standalone dll. (#1945)Yong He
2021-09-23Add method to retrieve native handles (#1944)lucy96chen
2021-09-22Add gfx unit testing framework. (#1943)Yong He
2021-09-21Support for existing device/instance handles in Vulkan (#1942)lucy96chen
2021-09-15Allow D3D12Device to use an existing device handle (#1940)lucy96chen
2021-09-13Fix a crash in gfx d3d TransientHeap implementation. (#1937)Yong He
2021-09-13Bug fix in 16bit type emit, vk validation error fix. (#1936)Yong He
2021-09-10First Slang LLVM integration (#1934)jsmall-nvidia
2021-08-26Add API to control interface specialization. (#1925)Yong He
2021-08-17Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He
2021-08-12Further implementation of SPIRV direct emit. (#1920)Yong He
2021-07-28Experimental DXR1.0 support in gfx. (#1915)Yong He
2021-07-20Minor refactor to gfx D3D12 implementation. (#1913)Yong He
2021-07-19Enable swiftshader in linux CI builds (#1909)Yong He