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* More fixups for parameter block binding generation (#311)Tim Foley2017-12-15
* Cleanups to `ParameterBlock<T>` behavior. (#304)Tim Foley2017-12-08
* Add API to query stage of varying parameter (#302)Tim Foley2017-11-29
* Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)Tim Foley2017-11-28
* fix warningsYong He2017-11-20
* fixup global generic parametersYong He2017-11-20
* Add support for global generic parameters (#285)Yong He2017-11-17
* Revise type legalization so it can handle constant buffers (#282)Tim Foley2017-11-16
* Parameter block work (#276)Tim Foley2017-11-13
* Don't update generated .h file if its not changed.Yong He2017-11-08
* turn on 'treat warnings as errors' (#266)Yong He2017-11-07
* Add reflection API to get type name (#263)Tim Foley2017-11-07
* Merge remote-tracking branch 'refs/remotes/official/master'Yong He2017-11-04
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| * fixes x64 warningsYong He2017-11-04
* | merge with fixWarnings branchYong He2017-11-04
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| * fix linux buildYong He2017-11-04
| * Merge branch 'master' of https://github.com/shader-slang/slangYong He2017-11-04
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| * | fixed all warningsYong He2017-11-04
* | | enable -use-ir option when executing compute test cases.Yong He2017-11-04
* | | Merge https://github.com/shader-slang/slangYong He2017-11-04
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| * | Fix #248 (#249)Tim Foley2017-11-03
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* / Adding support for associated types.Yong He2017-11-01
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* initiate rebuildYong He2017-10-31
* Fixing issue #236YONGH\yongh2017-10-30
* ignore RENDER_COMPUTE test cases in linux build.YONGH\yongh2017-10-25
* render-test code cleanupYONGH\yongh2017-10-25
* fix d3d11 usageYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh2017-10-25
* finish up opengl renderer implementation for input resource binding.YONGH\yongh2017-10-25
* bug fixYong He2017-10-23
* test 7Yong He2017-10-23
* test 6Yong He2017-10-23
* test 5Yong He2017-10-23
* test 4Yong He2017-10-23
* try fix 3Yong He2017-10-23
* try fix 2Yong He2017-10-23
* testYong He2017-10-23
* attempt to fixYong He2017-10-23
* testYong He2017-10-23
* fix compute shader test result comparisonYong He2017-10-23
* Merge https://github.com/shader-slang/slangYong He2017-10-23
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| * Fix up emission of shader parameter semantics when using IR (#226)Tim Foley2017-10-20
* | Work in-progress: simple compute test passed. (d3d renderer)Yong He2017-10-23
* | work in progressYONGH\yongh2017-10-20