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Making it easier to work with shaders
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Author
Age
*
Runtime Shared Library compilation and testing (#985)
jsmall-nvidia
2019-06-14
*
CPPCompiler improvements (#984)
jsmall-nvidia
2019-06-14
*
Abstract CPPCompiler (#983)
jsmall-nvidia
2019-06-14
*
Feature/file remove (#982)
jsmall-nvidia
2019-06-13
*
Runtime C++ compiling and testing on Unix-like targets (#981)
jsmall-nvidia
2019-06-13
*
CommandLine arg escaping (#980)
jsmall-nvidia
2019-06-12
*
Visual Studio compilation working in test harness (#979)
jsmall-nvidia
2019-06-12
*
Runtime execution of Visual Studio Compiler (#978)
jsmall-nvidia
2019-06-12
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-31
*
IntSet -> UIntSet (#961)
jsmall-nvidia
2019-05-09
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Feature/uint int definition (#954)
jsmall-nvidia
2019-04-25
*
Fixed building on CygWin with clang gcc (#953)
jsmall-nvidia
2019-04-25
*
* Make Path:: use lowerCamel method names as per coding standard (#952)
jsmall-nvidia
2019-04-24
*
Feature/premake build (#951)
jsmall-nvidia
2019-04-23
*
Feature/test improvements (#934)
jsmall-nvidia
2019-04-02
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-25
*
Hotfix/dx12 cubemap lookup (#921)
jsmall-nvidia
2019-03-21
*
Hotfix/dx12 tests use hardware (#920)
jsmall-nvidia
2019-03-21
*
Fix intemittent crash on dx12. (#919)
jsmall-nvidia
2019-03-21
*
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
*
* Added ToolReturnCode to be more rigerous about how a return code is passed ...
jsmall-nvidia
2019-03-18
*
Upgraded vulkan headers to v1.1.103 (#909)
jsmall-nvidia
2019-03-15
*
Add -profile option to render-test to override a profile to use (#898)
jsmall-nvidia
2019-03-12
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
Confirm layout for structured buffer of matrices, and related fixes (#889)
Tim Foley
2019-03-08
*
Fix a 64-bit issue in our Windows UI code (#887)
Tim Foley
2019-03-08
*
Fix problems with synthesized tests and inconsitent render-test command lines...
jsmall-nvidia
2019-03-07
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
#include not using search paths (#873)
jsmall-nvidia
2019-03-02
*
Hotfix/fix stdlib error reporting (#866)
jsmall-nvidia
2019-02-27
*
Hotfix/device check review (#862)
jsmall-nvidia
2019-02-27
*
Dx11 & Dx12 device startup (#861)
jsmall-nvidia
2019-02-26
*
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Fix for Dx12 to stop crash when dxil cannot be handled by driver (#851)
jsmall-nvidia
2019-02-14
*
MemoryArena rewindability/Improved IRInst construction (#837)
jsmall-nvidia
2019-02-11
*
Hotfix/remove null this work around (#831)
jsmall-nvidia
2019-02-07
*
Add support for user defined attributes.
Yong He
2019-01-29
*
Feature/file unique identity (#789)
jsmall-nvidia
2019-01-21
*
Path simplification/hash mode, plus bug fixes (#788)
jsmall-nvidia
2019-01-21
*
Feature/hash for source identity (#786)
jsmall-nvidia
2019-01-17
*
Feature/external compiler reporting (#776)
jsmall-nvidia
2019-01-16
*
Add proper IR codegen support for local static const variables (#779)
Tim Foley
2019-01-16
*
Fix some subtle bugs in D3D constant buffer layout (#771)
Tim Foley
2019-01-11
*
Feature/unique tool source names (#766)
jsmall-nvidia
2019-01-07
*
Feature/remove app context (#765)
jsmall-nvidia
2018-12-21
*
* Made 'sub command' git-like - with parameters before going to slang-test an...
jsmall-nvidia
2018-12-21
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