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Making it easier to work with shaders
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Author
2022-02-01
GFX: Add API interception mechanism for pipeline creation. (#2115)
Yong He
2022-01-27
Set numerous fields in VKDevice::createGraphicsPipelineState using the inform...
lucy96chen
2022-01-25
gfx: Allow null entries in shader table. (#2096)
Yong He
2022-01-25
Add implementations for resolveResource() to D3D12 and Vulkan backends (#2094)
lucy96chen
2022-01-21
GFX: seperated ShaderTable. (#2090)
Yong He
2022-01-19
Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...
lucy96chen
2022-01-19
More fixes to GFX d3d12. (#2084)
Yong He
2022-01-19
Fixes to GFX. (#2083)
Yong He
2022-01-14
Various fixes to GFX, nested parameter block test for d3d12. (#2081)
Yong He
2022-01-10
Various fixes to gfx. (#2074)
Yong He
2022-01-10
Enable running tests in parallel. (#2078)
Yong He
2022-01-10
Draw call tests for Vulkan (#2073)
lucy96chen
2022-01-08
Fix random d3d12 crash related to readTextureResource(). (#2075)
Yong He
2022-01-06
Fix cuda texture creation bug (#2076)
Yong He
2022-01-04
gfx: Fix root shader object implementation in debug layer. (#2059)
Yong He
2022-01-04
Buffer allocation backend. (#2045)
ZanderMajercik
2021-12-16
gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)
lucy96chen
2021-12-13
Fixes to `uploadTextureData`. (#2058)
Yong He
2021-12-13
gfx: Implement `setSamplePositions`. (#2056)
Yong He
2021-12-13
gfx: use uint32_t in draw calls and implement current size query. (#2055)
Yong He
2021-12-13
gfx: Implement remaining resource commands on D3D12. (#2054)
Yong He
2021-12-09
Implement instanced and indirect draw calls (#2053)
lucy96chen
2021-12-09
Remove `PipelineType` from gfx header. (#2051)
Yong He
2021-12-09
gfx: Implement `claerResourceView`. (#2052)
Yong He
2021-12-08
gfx Fence implementation improvements. (#2049)
Yong He
2021-12-08
D3D12 and Vulkan to CUDA Texture Sharing (#2038)
lucy96chen
2021-12-07
gfx: D3D12 and VK Fence implementation. (#2048)
Yong He
2021-12-07
Check g++ version compatibility (#2044)
jsmall-nvidia
2021-12-07
Output of IR ids as command line option (#2043)
jsmall-nvidia
2021-12-07
Support array args for JSON-RPC (#2046)
jsmall-nvidia
2021-12-06
Fix shader-toy example. (#2047)
Yong He
2021-12-06
gfx Mutable Root shader object implementation. (#2042)
Yong He
2021-12-03
Split out ExecutableLocation (#2041)
jsmall-nvidia
2021-11-30
Auto flush for streams for stdin/out in slang-test (#2035)
jsmall-nvidia
2021-11-30
Use test-server on CI (#2034)
jsmall-nvidia
2021-11-24
JSON-RPC make id explicit (#2030)
jsmall-nvidia
2021-11-24
Fix for slang-test memory leak (#2029)
jsmall-nvidia
2021-11-24
PersistentJSONValue (#2028)
jsmall-nvidia
2021-11-24
Remove test-proxy (#2027)
jsmall-nvidia
2021-11-23
JSON-RPC test server (#2026)
jsmall-nvidia
2021-11-22
gfx: Add more fixed function states and instancing draw calls. (#2023)
Yong He
2021-11-19
Improvements to JSON/RTTI (#2022)
jsmall-nvidia
2021-11-18
RTTI/JSON (#2021)
jsmall-nvidia
2021-11-18
gfx: add coverage for more resource commands. (#2020)
Yong He
2021-11-17
gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)
Yong He
2021-11-16
gfx: setSamplePositions and clearResourceView. (#2018)
Yong He
2021-11-16
Support around JSON-RPC (#2014)
jsmall-nvidia
2021-11-15
Add BGRA8 Unorm SRGB to the list of supported formats (#2016)
lucy96chen
2021-11-15
Http protocol support (#2012)
jsmall-nvidia
2021-11-15
Update gfx interface. (#2015)
Yong He
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