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* First Slang LLVM integration (#1934)jsmall-nvidia2021-09-10
* Add API to control interface specialization. (#1925)Yong He2021-08-26
* Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He2021-08-17
* Further implementation of SPIRV direct emit. (#1920)Yong He2021-08-12
* Experimental DXR1.0 support in gfx. (#1915)Yong He2021-07-28
* Minor refactor to gfx D3D12 implementation. (#1913)Yong He2021-07-20
* Enable swiftshader in linux CI builds (#1909)Yong He2021-07-19
* Enable testing with Swiftshader. (#1906)Yong He2021-07-09
* [gfx] Inline raytracing fixes in response to code review. (#1905)Yong He2021-07-09
* Allow render-test to run inline ray tracing tests. (#1903)Yong He2021-07-08
* Implement gfx inline ray tracing on D3D12. (#1902)Yong He2021-07-08
* [gfx] Add inline ray tracing support. (#1899)Yong He2021-06-30
* Fixes related to combined texture/sampler types (#1894)Theresa Foley2021-06-25
* Remove StructTag and associated systems (#1895)jsmall-nvidia2021-06-24
* [gfx] Add `IBufferResource::getDeviceAddress()`. (#1892)Yong He2021-06-23
* StructTag versioning (#1888)jsmall-nvidia2021-06-18
* Properly fill `declref` in `Linkage::getContainerType`. (#1882)Yong He2021-06-11
* CUDA layout corner cases/testing (#1881)jsmall-nvidia2021-06-10
* Support timestamp queries in `gfx`. (#1880)Yong He2021-06-10
* Various fixes to CUDA backend. (#1877)Yong He2021-06-08
* Fix RWTexture issues on CUDA (#1876)jsmall-nvidia2021-06-08
* Fixed issue around 4xFloat16 texture on CUDA (#1874)jsmall-nvidia2021-06-06
* Fix D3D11 `uploadBufferResource`. (#1869)Yong He2021-06-04
* Escape `\` in slang-embed. (#1870)Yong He2021-06-04
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* JSONBuilder (#1865)jsmall-nvidia2021-06-02
* JSONValue / Container (#1864)jsmall-nvidia2021-06-01
* JSON Parser and Writer (#1859)jsmall-nvidia2021-05-27
* JSON Lexing and string encoding/decoding (#1858)jsmall-nvidia2021-05-25
* Rework shader object specialization control interface. (#1857)Yong He2021-05-25
* Allow overriding specialization args via `IShaderObject`. (#1854)Yong He2021-05-25
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* [gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He2021-05-21
* Downstream option handling (#1850)jsmall-nvidia2021-05-21
* Overhaul the preprocessor (#1849)T. Foley2021-05-21
* Glslang as DownstreamCompiler (#1846)jsmall-nvidia2021-05-19
* DXC as DownstreamCompiler (#1845)jsmall-nvidia2021-05-14
* FXC as DownstreamCompiler (#1844)jsmall-nvidia2021-05-14
* Half texture support (#1836)jsmall-nvidia2021-05-06
* Cleanup work on D3D12 shader object static specialization (#1830)Tim Foley2021-05-04
* Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)Tim Foley2021-04-30
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* `gfx` DebugCallback and debug layer. (#1822)Yong He2021-04-29
* Simplify CommandLine by removing Escaping (#1825)jsmall-nvidia2021-04-29
* Support for escaped paths in tools (#1823)jsmall-nvidia2021-04-29
* Remove resource `Usage` from `gfx` interface. (#1813)Yong He2021-04-24
* Fix `model-viewer` crash when using Vulkan. (#1804)Yong He2021-04-23
* Preliminary CUDA Half support (#1808)jsmall-nvidia2021-04-23
* C++ extractor improvements (#1803)jsmall-nvidia2021-04-22
* Various fixes to make `model-viewer` example almost working. (#1801)Yong He2021-04-20