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Making it easier to work with shaders
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Author
Age
*
Support for unbounded array of arrays (#1078)
jsmall-nvidia
2019-10-11
*
Simple test profiling (#1062)
jsmall-nvidia
2019-09-23
*
Clean up some behavior of operator% (#1060)
Tim Foley
2019-09-18
*
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-18
*
CPU ABI improvements (#1056)
jsmall-nvidia
2019-09-17
*
Remove remaining unused cpu-render-test files/references. (#1054)
jsmall-nvidia
2019-09-16
*
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-16
*
Refactor render-test to make cross platform (#1053)
jsmall-nvidia
2019-09-13
*
ParameterBlock support. (#1049)
jsmall-nvidia
2019-09-12
*
CPU compute testing on non windows targets (#1045)
jsmall-nvidia
2019-09-09
*
Use d3dcompiler_47.dll from slang-binaries on windows. (#1047)
jsmall-nvidia
2019-09-06
*
Make CPUMemoryBinding::Location use a ctor. (#1042)
jsmall-nvidia
2019-09-03
*
CPU uniform entry point params (#1041)
jsmall-nvidia
2019-09-03
*
Use getElementStride in toIndex. (#1039)
jsmall-nvidia
2019-08-28
*
Two fixes to avoid random crash on destruction of GLRenderer (#1038)
jsmall-nvidia
2019-08-27
*
WIP: CPU sample working with Texture2D (#1033)
jsmall-nvidia
2019-08-26
*
WIP: CPU compute coverage (#1030)
jsmall-nvidia
2019-08-22
*
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-20
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Feature/test improvements (#934)
jsmall-nvidia
2019-04-02
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-25
*
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
*
* Added ToolReturnCode to be more rigerous about how a return code is passed ...
jsmall-nvidia
2019-03-18
*
Add -profile option to render-test to override a profile to use (#898)
jsmall-nvidia
2019-03-12
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
Fix problems with synthesized tests and inconsitent render-test command lines...
jsmall-nvidia
2019-03-07
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
#include not using search paths (#873)
jsmall-nvidia
2019-03-02
*
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Fix for Dx12 to stop crash when dxil cannot be handled by driver (#851)
jsmall-nvidia
2019-02-14
*
Path simplification/hash mode, plus bug fixes (#788)
jsmall-nvidia
2019-01-21
*
Feature/unique tool source names (#766)
jsmall-nvidia
2019-01-07
*
Feature/remove app context (#765)
jsmall-nvidia
2018-12-21
*
Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
*
Feature/test tool shared libraries (#758)
jsmall-nvidia
2018-12-17
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Use hardware if available for Dx11 testing (#733)
jsmall-nvidia
2018-11-29
*
Work around dxc matrix layout behavior (#694)
Tim Foley
2018-10-26
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Feature/memory arena (#631)
jsmall-nvidia
2018-09-12
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
spCompile/spProcessCommandLineArguments return SlangResult (#610)
jsmall-nvidia
2018-07-06
*
Share graphics API layer between tests/examples (#603)
Tim Foley
2018-06-28
*
Expose macros/functionality for defining interfaces (#604)
jsmall-nvidia
2018-06-22
*
Make render-test use Slang for all shader compilation (#597)
Tim Foley
2018-06-13
*
Fix atomic operations on RWBuffer (#593)
Tim Foley
2018-06-05
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