| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment... | YONGH\yongh | 2017-10-25 |
| * | try fix 2 | Yong He | 2017-10-23 |
| * | test | Yong He | 2017-10-23 |
| * | Work in-progress: simple compute test passed. (d3d renderer) | Yong He | 2017-10-23 |
| * | in-progress work: allow render-test to generate and bind various resource inp... | YONGH\yongh | 2017-10-20 |
| * | Support running and comparing execution results of compute shaders in testing... | YONGH\yongh | 2017-10-19 |
| * | Fix many warnings-as-errors issues. | Tim Foley | 2017-07-06 |
| * | First pass at support for cross-compilation | Tim Foley | 2017-06-13 |
| * | GLSL: get GLSL limping in `render-test` | Tim Foley | 2017-06-12 |
| * | Initial import of code. | Tim Foley | 2017-06-09 |
