| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-03-08 | Refactor window library. (#1739) | Yong He | |
| * Refactor window library. * Fix project file * Fix warnings. | |||
| 2021-03-07 | Bug fix in window creation. (#1738) | Yong He | |
| 2021-03-04 | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He | |
| * Refactor `gfx` to surface `CommandBuffer` interface. * Fixes. * Fix code review issues, and make vulkan runnable on devices without VK_EXT_extended_dynamic_states. * Update solution files * Move out-of-date examples to examples/experimental Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2021-02-04 | [gfx] Shader-object driven shader compilation. (#1688) | Yong He | |
| 2021-01-14 | COM-ify all slang-gfx interfaces. (#1656) | Yong He | |
| * COM-ify all slang-gfx interfaces. | |||
| 2021-01-06 | Refactor GUI/Window utils out of gfx library (#1649) | Yong He | |
| Co-authored-by: Yong He <yhe@nvidia.com> | |||
