| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Refactor window library. (#1739) | Yong He | 2021-03-08 |
| | | | | | | | | * Refactor window library. * Fix project file * Fix warnings. | ||
| * | Bug fix in window creation. (#1738) | Yong He | 2021-03-07 |
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| * | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He | 2021-03-04 |
| | | | | | | | | | | | | | | * Refactor `gfx` to surface `CommandBuffer` interface. * Fixes. * Fix code review issues, and make vulkan runnable on devices without VK_EXT_extended_dynamic_states. * Update solution files * Move out-of-date examples to examples/experimental Co-authored-by: Yong He <yhe@nvidia.com> | ||
| * | [gfx] Shader-object driven shader compilation. (#1688) | Yong He | 2021-02-04 |
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| * | COM-ify all slang-gfx interfaces. (#1656) | Yong He | 2021-01-14 |
| | | | | * COM-ify all slang-gfx interfaces. | ||
| * | Refactor GUI/Window utils out of gfx library (#1649) | Yong He | 2021-01-06 |
| Co-authored-by: Yong He <yhe@nvidia.com> | |||
