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path: root/tools/gfx/vulkan/vk-util.cpp
AgeCommit message (Expand)Author
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-03-26Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-05-19added D32_S8 format (#2885)kopaka1822
2022-09-22GFX: improve d3d12 performance. (#2408)Yong He
2022-05-05Various vulkan/glsl fixes. (#2222)Yong He
2022-03-08GFX Vulkan: deferred shader compilation and pipeline creation. (#2153)Yong He
2022-02-18Fully implement the ray tracing pipeline for Vulkan (#2136)lucy96chen
2022-02-11gfx: Various Vulkan fixes. (#2129)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2021-12-09Remove `PipelineType` from gfx header. (#2051)Yong He
2021-11-15Add BGRA8 Unorm SRGB to the list of supported formats (#2016)lucy96chen
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-07-08Allow render-test to run inline ray tracing tests. (#1903)Yong He
2021-07-08Implement gfx inline ray tracing on D3D12. (#1902)Yong He
2021-06-30[gfx] Add inline ray tracing support. (#1899)Yong He
2021-05-06Half texture support (#1836)jsmall-nvidia
2021-04-24Remove resource `Usage` from `gfx` interface. (#1813)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2019-09-13Refactor render-test to make cross platform (#1053)jsmall-nvidia