| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Fix precompiledTargetModule tests (#6455) | cheneym2 | 2025-02-26 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix precompiledTargetModule tests Add SPIRV-Tool linker support to gfx unit tests and use the linker in precompileModule tests that use precompiled modules to reconstitute SPIRV shaders that were modularly compiled. Fix a Slang reference count bug in the precompile service. * Use sm_6_6 New DXC requires higher version for linkability. * Rename helper function, pass by reference * Link through slang-glslang * Add missing files * Fix metal * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com> | ||
| * | format | Ellie Hermaszewska | 2024-10-29 |
| | | | | | | | | * format * Minor test fixes * enable checking cpp format in ci | ||
| * | Split render-d3d12.h/cpp into a set of smaller files (#2231) | lucy96chen | 2022-05-17 |
| * Split render-d3d12 into numerous smaller files to make the code easier to parse * Added all new D3D12 files created from splitting render-d3d12 * Fixed several uses of attachment still floating around; Changed resource-d3d12 and descriptor-heap-d3d12 to match naming conventions of new d3d12 implementation header files * Readded files with name changes because changing them from inside VS apparently results in them being treated as new files * Merged in externals changes from master * Small cleanup changes * Rerun CI Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com> | |||
