| Age | Commit message (Collapse) | Author |
|
* Move switch statement bodies to their own lines
* format
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* format
* Minor test fixes
* enable checking cpp format in ci
|
|
* Small fixes and improvements around reflection tool.
* Make PrettyWriter printing a class.
* Aftermath crash demo WIP.
* Enable aftermath in test project.
* Setting failCount.
* Dumping out of source maps.
* Improve comments.
Simplify handling of compile products.
* Other small fixes to aftermath example.
* Added Emit SourceLocType.
Track sourcemap association meaning.
Improved documentation.
* Small improvements.
* Capture debug information for D3D11/D3D12/Vulkan.
* Enable debug info.
* Small improvements.
* Improve aftermath example README.md.
|
|
* Fixed all build errors and type conversion warnings from renames in slang-gfx.h
* Made necessary build fixes to the CUDA implementation
* Renamed ITextureResource::Size to ITextureResource::Extents
* More rename changes based on CI errors
* More renames to fix CI build errors
* Rerun tests
|
|
* gfx: d3d12 performance optimizations.
* Fix.
* Fix unit test bug.
* Add gfx interface for directly allocating GPU descriptor tables.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* gfx: Various Vulkan fixes.
* Fix test case.
* Fix vulkan crash.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Improve robustness of gfx lifetime management.
* fix clang error
* fix clang error
* Fix clang warning
|
|
* Swapchain resize
* Fix.
|