| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-05-21 | [gfx] Support StructuredBuffer<IInterface>. (#1851) | Yong He |
| 2021-04-01 | Refactor D3D12 renderer root signature creation (#1779) | Tim Foley |
| 2021-03-25 | Clean up render-test handling of input (#1766) | Tim Foley |
| 2021-01-26 | Integrate reflection more deeply into gfx layer (#1677) | Tim Foley |
| 2021-01-19 | Make `ShaderCursor` no longer depend on core. (#1661) | Yong He |
| 2021-01-17 | Make `gfx` compile to a DLL. (#1660) | Yong He |
