summaryrefslogtreecommitdiffstats
path: root/tests
Commit message (Expand)AuthorAge
* Fix a regression in geometry shader cross-compilation (#794)Tim Foley2019-01-24
* Fixing GLSL sign function.Yong He2019-01-23
* Fix IR emit logic for methods in `struct` types (#791)Tim Foley2019-01-23
* Path simplification/hash mode, plus bug fixes (#788)jsmall-nvidia2019-01-21
* Feature/hash for source identity (#786)jsmall-nvidia2019-01-17
* Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley2019-01-16
* Improve handling of {} initializer list expressions (#778)Tim Foley2019-01-16
* Feature/external compiler reporting (#776)jsmall-nvidia2019-01-16
* Fix a bug in IR linking (#777)Tim Foley2019-01-16
* Add proper IR codegen support for local static const variables (#779)Tim Foley2019-01-16
* Fix up declaration checking order for enums (#774)Tim Foley2019-01-15
* Add an error for global uniform parameter declarations (#773)Tim Foley2019-01-14
* Fix some subtle bugs in D3D constant buffer layout (#771)Tim Foley2019-01-11
* Feature/serialization debug info (#767)jsmall-nvidia2019-01-07
* Feature/lex memory reduction (#762)jsmall-nvidia2018-12-20
* Refactor several IR passes (#761)Tim Foley2018-12-19
* Fix for byte-address buffers on Vulkan (#760)Tim Foley2018-12-18
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Specialize away resource-type function parameters (#759)Tim Foley2018-12-17
* Represent global shader parameters explicitly in the IR (#756)Tim Foley2018-12-14
* Move mangled name out of IRGlobalValue (#752)Tim Foley2018-12-13
* Decorations are instructions (#748)Tim Foley2018-12-11
* Change how buffers are emitted (#741)Tim Foley2018-12-07
* Add Vulkan translations for HLSL barrier operations (#737)Tim Foley2018-12-03
* Add support for Vulkan raytraicng "shader record" (#735)Tim Foley2018-11-30
* Allow parameter blocks to be explicitly bound to spaces (#736)Tim Foley2018-11-30
* Use register spaces by default for D3D12 targets (#734)Tim Foley2018-11-30
* Fix uses of dynamic_cast on types in reflection API (#731)Tim Foley2018-11-29
* Add support for globallycoherent modifier (#732)Tim Foley2018-11-29
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Add support for unbounded arrays as shader parameters (#725)Tim Foley2018-11-21
* Fix declaration of RWTexture*.Load() operations (#722)Tim Foley2018-11-19
* Add Vulkan cross-compilation for byte-address buffers (#721)Tim Foley2018-11-19
* Bug fix - vk::binding on structured buffers (#720)jsmall-nvidia2018-11-16
* Add callable shader support for Vulkan ray tracing (#718)Tim Foley2018-11-12
* Update Vulkan ray tracing support to final extension spec (#717)Tim Foley2018-11-09
* Made sameStageSpecifiedMoreThanOnce a warning instead of an error. (#714)jsmall-nvidia2018-11-06
* Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713)Tim Foley2018-11-06
* Fix a precedence bug in code emit (#705)Tim Foley2018-10-31
* Fix a crash on function-static variables with initializers (#703)Tim Foley2018-10-30
* Feature/serial string pool refactor (#702)jsmall-nvidia2018-10-30
* Rework command-line options handling for entry points and targets (#697)Tim Foley2018-10-29
* Work around dxc matrix layout behavior (#694)Tim Foley2018-10-26
* Feature/file system cache (#692)jsmall-nvidia2018-10-26
* Fix Vulkan codegen for image atomics (#690)Tim Foley2018-10-25
* Fix problem with __import not working (#688)jsmall-nvidia2018-10-22
* Add support for static methods in interfaces (#680)Tim Foley2018-10-18
* Feature/include refactor (#675)jsmall-nvidia2018-10-16
* Add a warning on missing return, and initial SCCP pass (#671)Tim Foley2018-10-12
* Fix error when one constant is defined equal to another (#670)Tim Foley2018-10-11