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* Fix constant folding in attributes (#1610)Yong He2020-11-19
* Test for serializing out and reading back Stdlib (#1605)jsmall-nvidia2020-11-18
* Include hierarchy output (#1595)jsmall-nvidia2020-11-11
* Specialize witness table lookups. (#1596)Yong He2020-11-06
* Generate `if` based dispatch logic on GPU targets. (#1585)Yong He2020-10-22
* Fix a bug in IR lowering (#1578)Tim Foley2020-10-15
* Repro test that loads repro (#1576)jsmall-nvidia2020-10-13
* Support CUDA bindless texture in dynamic dispatch code. (#1575)Yong He2020-10-09
* InterlockedExchangeU64 support on RWByteAddressBuffer (#1572)jsmall-nvidia2020-10-06
* Update the type of a call inst during specialization. (#1569)Yong He2020-10-05
* Handle partial existential parameter type specialization. (#1568)Yong He2020-10-04
* Specialize exsitentials parameters in struct fields. (#1565)Yong He2020-10-02
* Fix GLSL output for byte-address loads of vectors (#1558)Tim Foley2020-09-23
* Enable all dynamic dispatch tests on CUDA. (#1552)Yong He2020-09-21
* Initial attempt to enable CUDA dynamic dispatch codegen (#1549)Yong He2020-09-17
* Support shader parameters that are an array of existential type. (#1542)Yong He2020-09-14
* Remove some "do what I mean" logic from reflection API (#1539)Tim Foley2020-09-11
* Allow existential types in `StructuredBuffer` element type. (#1536)Yong He2020-09-10
* Add a pass to support resource return values (#1537)Tim Foley2020-09-10
* Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He2020-09-04
* Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)Yong He2020-09-02
* Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)Tim Foley2020-09-02
* Enable lower-generics pass universally. (#1518)Yong He2020-08-28
* Enable simple extensions of interface types (#1521)Tim Foley2020-08-27
* Clean up the way that lookup "through" a base type is encoded (#1519)Tim Foley2020-08-27
* Added more Atomic support for int64 types on RWByteAddressBuffer (#1515)jsmall-nvidia2020-08-26
* RWByteAddressBuffer::InterlockedCompareExchangeU64 (#1513)jsmall-nvidia2020-08-24
* NVAPI improvements (#1512)jsmall-nvidia2020-08-24
* Vulkan update/NVAPI support (#1511)jsmall-nvidia2020-08-21
* Fix stdlib declarations for texture Gather() (#1510)Tim Foley2020-08-21
* Another fix for overriding property decls (#1509)Tim Foley2020-08-21
* Allow calling a generic function with an existential value (dynamic dispatch)...Yong He2020-08-21
* Initial support for a using construct (#1506)Tim Foley2020-08-20
* Int64 atomic add RWByteAddressBuffer support (#1504)jsmall-nvidia2020-08-19
* Support initializing an existential value from a generic value. (#1503)Yong He2020-08-18
* Support for float atomics on RWByteAddressBuffer (#1502)jsmall-nvidia2020-08-18
* Attempt to fix lookup for members that "override" (#1501)Tim Foley2020-08-17
* Lower existential types. (#1497)Yong He2020-08-14
* Fix an issue with explicit enum tag types (#1495)Tim Foley2020-08-14
* Support property declarations in interfaces (#1494)Tim Foley2020-08-13
* Added WavePrefixCountBits test. (#1493)jsmall-nvidia2020-08-13
* Allow both traditional and modern property syntax (#1487)Tim Foley2020-08-13
* Bugfix: WaveActiveCountBits on glsl output. (#1488)jsmall-nvidia2020-08-11
* Improvements to Casting (#1483)jsmall-nvidia2020-08-11
* AnyValue packing/unpacking pass. (#1480)Yong He2020-08-07
* Change the policy for entry-point uniform parameters on Vulkan (#1476)Tim Foley2020-08-05
* `AnyValue` based dynamic dispatch code gen (#1477)Yong He2020-08-05
* Sampler Feedback improvements (#1475)jsmall-nvidia2020-08-04
* First pass support for Sampler Feedback (#1470)jsmall-nvidia2020-08-03
* Upgrade to Glslang 11.0.0 (#1466)jsmall-nvidia2020-07-31