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AgeCommit message (Expand)Author
2024-03-07Link-time constant and linkage API improvements. (#3708)Yong He
2024-03-07Uniformity analysis. (#3704)Yong He
2024-03-06Fix the cuda left-hand swizzle issue (#3538) (#3691)kaizhangNV
2024-03-05Enable SampleCmpLevelZero tests and update the results (#3677)Pankaj Mistry
2024-03-05[slangc] generate an error when `-entry` is not specified for targets that re...Yong He
2024-03-04Extend `as` and `is` operator to work on generic types. (#3672)Yong He
2024-03-04Implement short-circuit logic operator (#3635)kaizhangNV
2024-03-03Fix SPIRV pointer codegen. (#3664)Yong He
2024-03-01Make slangc commandline parsing compatible with renderdoc. (#3658)Yong He
2024-03-01Various SPIRV fixes. (#3655)Yong He
2024-03-01Add support for bitfields (#3639)Ellie Hermaszewska
2024-02-28Allow non-static const to be considered compile-time constant. (#3645)Yong He
2024-02-28[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He
2024-02-26Allow default values for `extern` symbols. (#3632)Yong He
2024-02-26atomic intrinsic test (#3623)tgrimesnv
2024-02-26Partially implement shader_subgroup extension(s); Partially resolves #3548 (#...ArielG-NV
2024-02-26AD: Handle case where struct is created with `no_diff`-wrapped operands. (#3629)Sai Praveen Bangaru
2024-02-23SPIRV Fixes. (#3622)Yong He
2024-02-23Add slangc interface to compile and use ir modules. (#3615)Yong He
2024-02-21Fix parsing of literals in stdlib. (#3610)Yong He
2024-02-21Fix SPIRV lowering issue. (#3608)Yong He
2024-02-20Language server robustness fix. (#3607)Yong He
2024-02-20Support link time type specialization. (#3604)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-15HLSL texture intrinsic test first draft. (#3583)tgrimesnv
2024-02-12Fix lowering of static consts in a generic function. (#3573)Yong He
2024-02-11Fix type checking around generic array types. (#3568)Yong He
2024-02-10Fix spirv legalization of nested ararys. (#3567)Yong He
2024-02-08Support pointers in SPIRV. (#3561)Yong He
2024-02-07Implement basic GLSL built-in functions (#3525)Jay Kwak
2024-02-06Improve Capability System (#3555)Yong He
2024-02-06Unify GLSL and HLSL buffer block parsing. (#3552)Yong He
2024-02-05Add per-buffer data layout control. (#3551)Yong He
2024-02-05Add glsl implementation of Texture.InterlockedAddF32 (#3550)Yong He
2024-02-05Implement GLSL build-in functions related to texture (#3544)Jay Kwak
2024-02-03Fix spirv emit that leads to pathological downstream time. (#3546)Yong He
2024-02-02Capability type checking. (#3530)Yong He
2024-02-02Atomics+Wave ops intrinsics fixes. (#3542)Yong He
2024-02-02GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska
2024-02-01FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)Yong He
2024-02-01Add slangc option to specialize entrypoint + auto glsl mode. (#3531)Yong He
2024-01-30Correctly apply glsl local size layout to entry points during lowering (#3528)Ellie Hermaszewska
2024-01-25Fixes for `module` and `include`. (#3519)Yong He
2024-01-24[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He
2024-01-23SPIRV Legalization fixes. (#3479)Yong He
2024-01-23Fix incorrect behavior of operator% (#3470)Jay Kwak
2024-01-23Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)kaizhangNV
2024-01-22Bug fixes for the direct spirv backend. (#3474)Yong He
2024-01-19Add `-fspv-reflect` support. (#3464)Yong He
2024-01-17Add test to closesthit and anyhit shaders (#3457)kaizhangNV