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AgeCommit message (Expand)Author
2017-10-12Do loop fix (#209)Tim Foley
2017-10-11Bug fixing (#207)Tim Foley
2017-10-09Fix emit logic for `cbuffer` member with initializer (#205)Tim Foley
2017-10-09Preprocessor: fix `undef` and redefinition (#204)Tim Foley
2017-10-09Parser: fix precedence of cast expressions (#203)Tim Foley
2017-10-06Perform some transformations on IR to legalize for GLSL (#200)Tim Foley
2017-10-05Working on better handling of builtin functions in IR (#196)Tim Foley
2017-10-04IR: overhaul IR design/implementation (#195)Tim Foley
2017-09-29Get tests running/passing under Linux (#194)Tim Foley
2017-09-22More work on IR-based lowering and cross-compilationTim Foley
2017-09-21Use WARP for D3D rendering tests.Tim Foley
2017-09-21Initial work on a "VM" for Slang code (#189)Tim Foley
2017-09-14IR: handle control flow constructs (#186)Tim Foley
2017-09-12Get IR working for `AdaptiveTessellationCS40/Render` testTim Foley
2017-09-11Get another test working with IR codedgenTim Foley
2017-09-11Support IR-based codegen for a few more examples.Tim Foley
2017-09-07Replace old notion of "intrinsic" operationsTim Foley
2017-09-06Continue work on IR-based codegenTim Foley
2017-09-05Add a basic test case for HLSL implicit conversionsTim Foley
2017-08-25Fixup for test failureTim Foley
2017-08-25Fix some resources-in-structs bugsTim Foley
2017-08-17Add a flag to control type splittingTim Foley
2017-08-15Add missing expected output file for test.Tim Foley
2017-08-15Improve diagnostics for overlapping/conflicting bindingsTim Foley
2017-08-15Handle possibility of bad types in varying input/output signature.Tim Foley
2017-08-10Make source location lightweightTim Foley
2017-08-09Fix use of "pseudo-syntax" in current lowering passTim Foley
2017-07-23Fixup for the glslang bug workaroundTim Foley
2017-07-23Work around glslang issue 988Tim Foley
2017-07-22Make the "hack" sampler explicit for nowTim Foley
2017-07-21Don't add `flat` qualifier to integer fragment outputTim Foley
2017-07-20Translate NV single-pass stereo extension from Slang to GLSLTim Foley
2017-07-19Fix up translation of `GetDimensions()`Tim Foley
2017-07-18Add a compile-time loop construct to SlangTim Foley
2017-07-18Support scalarization of varying input/output for GLSLTim Foley
2017-07-17Pick correct GLSL version when `gl_Layer` usedTim Foley
2017-07-17Add explicit operator overloads for scalar/matrix casesTim Foley
2017-07-17Handle `flat` interpolation cases in cross compilationTim Foley
2017-07-14Add reflection support for GLSL thread-group-size modifierTim Foley
2017-07-14Don't assign a `binding` to a `push_constant` bufferTim Foley
2017-07-13An array of resources in Vulkan only consumes one bindingTim Foley
2017-07-12Add basic reflection query for checking if entry point is "sample-rate"Tim Foley
2017-07-12Add per-entry-point information to reflection JSON dumpsTim Foley
2017-07-11Make parser recovering more robust to avoid infinite loopsTim Foley
2017-07-11Merge pull request #73 from tfoleyNV/image-type-reflectionTim Foley
2017-07-11Improve reporting of GLSL `image*` typesTim Foley
2017-07-11Initial work on handling resources in structs during cross-compilationTim Foley
2017-07-11Don't emitting an imported declaration unless it is used.Tim Foley
2017-07-10Cleanups for test cases:Tim Foley
2017-07-09Pick layout rules based on target languge, not source.Tim Foley