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AgeCommit message (Expand)Author
2021-03-08Add GLSL support for SV_InnerCoverage (#1740)Tim Foley
2021-03-05Add Vulkan/SPIR-V support for TraceRayInline() (#1737)Tim Foley
2021-03-05Doc tooling improvements (#1734)jsmall-nvidia
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-03-02Fix issue with long identifier names in GLSL output (#1731)jsmall-nvidia
2021-03-02Add command-line control over SPIR-V version (#1730)Tim Foley
2021-02-26Shader object specialization work-in-progress (#1728)Tim Foley
2021-02-24Partial fix for macro expasnion of token pastes (#1727)Tim Foley
2021-02-24Add support for GetAttributeAtVertex for D3D (#1725)Tim Foley
2021-02-23Documentation markup extraction (#1724)jsmall-nvidia
2021-02-23Some ad hoc parser fixes (#1723)Tim Foley
2021-02-22Add basic support for fragment shader interlock (FSI) (#1722)Tim Foley
2021-02-17More #line improvements (#1713)jsmall-nvidia
2021-02-17Add `SampleGrad` overload for lod clamp. (#1711)Yong He
2021-02-12Support `bit_cast` between complex types. (#1702)Yong He
2021-02-12Diagnostic location highlighting (#1700)jsmall-nvidia
2021-02-08Copy SourceLoc when inlining (#1692)jsmall-nvidia
2021-02-05Initial implementation of interface conjunctions (#1691)Tim Foley
2021-02-04Fix line offset problem (#1690)jsmall-nvidia
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-02-02Downstream compiler line number test (#1682)jsmall-nvidia
2021-01-29Fix issue when passing ray query to a subroutine (#1680)Tim Foley
2021-01-26Obfuscation naming issue fix (#1676)jsmall-nvidia
2021-01-22Fix existential specialization of mutable buffer loads. (#1671)Yong He
2021-01-20Update glslang to 11.1.0 (#1662)Tim Foley
2021-01-15Convert more tests to use shader objects (#1659)Tim Foley
2021-01-07Add a -capability command-line option (#1651)Tim Foley
2021-01-05Add basic GLSL support for SV_Barycentrics (#1648)Tim Foley
2021-01-05Use "capability" system to select VKRT extension (#1647)Tim Foley
2020-12-11Implements CUDA renderer in gfx. (#1637)Yong He
2020-12-10Building with embedded stdlib (#1634)jsmall-nvidia
2020-12-10Move ShaderObject to be under renderer interface. (#1633)Yong He
2020-12-07"Shader Toy" example and related fixes (#1629)Tim Foley
2020-12-03Add shader object parameter binding to renderer_test. (#1622)Yong He
2020-12-02Fix [mutating] generic methods (#1618)Tim Foley
2020-11-30Enable all dynamic-dispatch tests on D3D/VK. (#1615)Yong He
2020-11-30Re-enable `interface-shader-param` tests. (#1614)Yong He
2020-11-20Make witness and RTTI handles lower to `uint2`. (#1613)Yong He
2020-11-19Unify handling of static and dynamic dispatch for interfaces (#1612)Tim Foley
2020-11-19Fix constant folding in attributes (#1610)Yong He
2020-11-18Test for serializing out and reading back Stdlib (#1605)jsmall-nvidia
2020-11-11Include hierarchy output (#1595)jsmall-nvidia
2020-11-06Specialize witness table lookups. (#1596)Yong He
2020-10-22Generate `if` based dispatch logic on GPU targets. (#1585)Yong He
2020-10-15Fix a bug in IR lowering (#1578)Tim Foley
2020-10-13Repro test that loads repro (#1576)jsmall-nvidia
2020-10-09Support CUDA bindless texture in dynamic dispatch code. (#1575)Yong He
2020-10-06InterlockedExchangeU64 support on RWByteAddressBuffer (#1572)jsmall-nvidia
2020-10-05Update the type of a call inst during specialization. (#1569)Yong He