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Making it easier to work with shaders
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2020-09-17
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-14
Support shader parameters that are an array of existential type. (#1542)
Yong He
2020-09-11
Remove some "do what I mean" logic from reflection API (#1539)
Tim Foley
2020-09-10
Allow existential types in `StructuredBuffer` element type. (#1536)
Yong He
2020-09-10
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-27
Enable simple extensions of interface types (#1521)
Tim Foley
2020-08-27
Clean up the way that lookup "through" a base type is encoded (#1519)
Tim Foley
2020-08-26
Added more Atomic support for int64 types on RWByteAddressBuffer (#1515)
jsmall-nvidia
2020-08-24
RWByteAddressBuffer::InterlockedCompareExchangeU64 (#1513)
jsmall-nvidia
2020-08-24
NVAPI improvements (#1512)
jsmall-nvidia
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley
2020-08-21
Another fix for overriding property decls (#1509)
Tim Foley
2020-08-21
Allow calling a generic function with an existential value (dynamic dispatch)...
Yong He
2020-08-20
Initial support for a using construct (#1506)
Tim Foley
2020-08-19
Int64 atomic add RWByteAddressBuffer support (#1504)
jsmall-nvidia
2020-08-18
Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-17
Attempt to fix lookup for members that "override" (#1501)
Tim Foley
2020-08-14
Lower existential types. (#1497)
Yong He
2020-08-14
Fix an issue with explicit enum tag types (#1495)
Tim Foley
2020-08-13
Support property declarations in interfaces (#1494)
Tim Foley
2020-08-13
Added WavePrefixCountBits test. (#1493)
jsmall-nvidia
2020-08-13
Allow both traditional and modern property syntax (#1487)
Tim Foley
2020-08-11
Bugfix: WaveActiveCountBits on glsl output. (#1488)
jsmall-nvidia
2020-08-11
Improvements to Casting (#1483)
jsmall-nvidia
2020-08-07
AnyValue packing/unpacking pass. (#1480)
Yong He
2020-08-05
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-08-05
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-04
Sampler Feedback improvements (#1475)
jsmall-nvidia
2020-08-03
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-07-31
Upgrade to Glslang 11.0.0 (#1466)
jsmall-nvidia
2020-07-24
Fix bugs related to mutating implementations of interface methods (#1461)
Tim Foley
2020-07-24
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-24
Enable CUDA for active-mask tests. (#1458)
jsmall-nvidia
2020-07-24
Handle case of no global parameters for CPU/CUDA (#1457)
Tim Foley
2020-07-24
Test frame work improvements (#1452)
jsmall-nvidia
2020-07-23
Run SSA pass to clean up temporary variables during generics lowering. (#1447)
Yong He
2020-07-23
Fix the way extension declarations are cached for lookup (#1450)
Tim Foley
2020-07-23
Fix for vulkan tests failing (#1456)
jsmall-nvidia
2020-07-20
Multiple Entry Point Backend (#1437)
Dietrich Geisler
2020-07-17
Disable specializing function calls if they have a struct param, that contain...
jsmall-nvidia
2020-07-16
Support associatedtype local variables and return values in dynamic dispatch ...
Yong He
2020-07-13
Dynamic code gen for functions returning generic types. (#1439)
Yong He
2020-07-10
CUDA/CPU varying compute inputs as IR pass (#1438)
Tim Foley
2020-07-10
Fix a preprocessor bug affecting X-macros (#1436)
Tim Foley
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