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Making it easier to work with shaders
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2017-06-30
Add initial cross-compilation test case.
Tim Foley
2017-06-30
Add meta-definitions for AST types
Tim Foley
2017-06-28
Actually respect suffixes on numeric literals.
Tim Foley
2017-06-27
Allow "dotted" import paths
Tim Foley
2017-06-27
Allow for re-export of an `import` declaration
Tim Foley
2017-06-27
Emit global-scope parameters from imported files.
Tim Foley
2017-06-26
Fix parsing of string literals.
Tim Foley
2017-06-26
Make `#import` work with preprocessor macros
Tim Foley
2017-06-26
Replace "auto-import" with `#import`
Tim Foley
2017-06-26
Add expected output file for test.
Tim Foley
2017-06-26
Include imported code when generating reflection data
Tim Foley
2017-06-20
Fix types for `InputPatch` and `OutputPatch`
Tim Foley
2017-06-19
Allow for automatic importing of Slang code
Tim Foley
2017-06-15
Add basic support for `interface` declarations
Tim Foley
2017-06-14
AppVeyor: Run tests as part of AppVeyor builds
Tim Foley
2017-06-14
Testing: Adding binding-generation tests for some GLSL shaders
Tim Foley
2017-06-13
First pass at support for cross-compilation
Tim Foley
2017-06-12
Add test case for escaped newlines.
Tim Foley
2017-06-12
Rename tests from `*.spire` to `*.slang`
Tim Foley
2017-06-12
GLSL: get GLSL limping in `render-test`
Tim Foley
2017-06-09
Initial import of code.
Tim Foley