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Commit message (Expand)AuthorAge
* SPIR-V image operations (#3163)Ellie Hermaszewska2023-09-05
* Misc. SPIRV Fixes, Part 2. (#3147)Yong He2023-08-24
* Various dxc/fxc compatibility fixes. (#2863)Yong He2023-05-02
* For C-like targets, emit resource declarations before other globals (#2843)Sai Praveen Bangaru2023-04-26
* Fix optimization pass not converging. (#2725)Yong He2023-03-23
* More control flow simplifications. (#2673)Yong He2023-02-24
* Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He2023-02-16
* Work to mitigate SPIR-V bloat (#1914)Theresa Foley2021-07-21
* Use "capability" system to select VKRT extension (#1647)Tim Foley2021-01-05
* Run SSA pass to clean up temporary variables during generics lowering. (#1447)Yong He2020-07-23
* Refactor several IR passes (#761)Tim Foley2018-12-19
* Change how buffers are emitted (#741)Tim Foley2018-12-07
* Update Vulkan ray tracing support to final extension spec (#717)Tim Foley2018-11-09
* Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley2018-10-04