| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Defer immutable buffer loads when emitting spirv. (#7579) | Yong He | 2025-07-02 |
| * | Update spirv-tools version (#5089) | cheneym2 | 2024-09-19 |
| * | Update spirv-header and spirv-tools to Jun/2024 (#4679) | Jay Kwak | 2024-07-18 |
| * | Add test to closesthit and anyhit shaders (#3457) | kaizhangNV | 2024-01-17 |
| * | [Direct SPIRV]: ray tracing pipeline intrinsics. (#3244) | Yong He | 2023-09-28 |
| * | Add all RayQuery SPIRV Intrinsics. (#3204) | Yong He | 2023-09-13 |
| * | Fixed the mapping of the ray tracing instance functions to GLSL (#2177) | Alexey Panteleev | 2022-04-06 |
| * | Use "capability" system to select VKRT extension (#1647) | Tim Foley | 2021-01-05 |
| * | Add support for Vulkan raytraicng "shader record" (#735) | Tim Foley | 2018-11-30 |
| * | Support cross-compilation of ray tracing shaders to Vulkan (#663) | Tim Foley | 2018-10-04 |
